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=ILS=_Abu_27
Posted
12 minutes ago, GiftGruen said:

今天我花了两个小时在VR中找到质量和性能之间的可接受平衡。

嗯。真让人沮丧。尝试了最新开发博客中建议使用的设置,是的。

要么把分辨率降到Quest2的“块状度”,要么几乎把所有视觉装饰都关掉。或者说,一旦“有问题发生”,帧率就会掉到低帧率。

设置稍高时,它只是液体飞得很高且孤独。

用一台由5090驱动的CrystalLight,这点一点都不好笑,我现在挺沮丧的。

IL2 BoX配MSAAx4及更高分辨率,最终运行和画面更好——尽管韩国的视觉效果很酷,驾驶舱也很漂亮。但目前这款美车的性能价格对我来说太高了。

我已经说过我很沮丧了吗?

嗯。我想我会先放下它一段时间,等科技魔法完成后再试。

选择平衡画质而不要选择vr优化, 抗锯齿不要打开,分辨率酌情减少,我现在是开80%分辨率,平衡画质,可以稳定大部分场合维持90帧。  使用的是5090+dreamair。

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GiftGruen
Posted (edited)

Thanks for the hints.

I already tried balanced or high instead of ‚VR‘ - but dont like the picture without any aliasing. MSAA only x2 is already too much but I dont like the shimmering without and also I am not a fan of DLAA. In BoX I can use MSAAx4 which I relly love most.

Also switched off indirect light - which is quite a big portion of the beauty in my impressions, so …

If I have to switch off all these things to get a decent Performance… well … why then all this beautyful stuff?

Having Raytracing with flickering edges in 2Kx2K is not that cool, is it?

What is your Pimax setting ( quality ?) beeing able to run 80% I have 75% in PimaxPlay and struggle even with game setting at 70% … and below it‘s getting really blurry.

Btw. I see no significant performance difference switching from OpenVR to OpenXR. Should I?

Edited by GiftGruen

Rig - RTX5090 + i5-14600KF + Pimax Dream Air

Content - Flying Circus 1-4 + IL2-BoX ( all sceneries ) + IL2-Korea 

Mamakin
Posted

I wanted to wait before buying, but I decided to show my trust and support. However, following the official blog post, I would now like the option to get a refund. What I read really left me stunned. 

  • Upvote 2
GiftGruen
Posted (edited)

Well. I will not do so, dont think about refunding.

Yes, I am frustrated - but it‘s also true that this is a new engine in early acess and maybe simply needs some patience and/or I need some more hours for experiments.

For now I am rather done. Free hobby time is of high value for me. Will rather play solid BoX again with working settings 😉

Edited by GiftGruen

Rig - RTX5090 + i5-14600KF + Pimax Dream Air

Content - Flying Circus 1-4 + IL2-BoX ( all sceneries ) + IL2-Korea 

Dash,Polder
Posted

Try keeping your PiPlay at default res, should be around 110% and than selecting the .85 in game for the resolution.  I don't know why but it smooths the scenery out without any sort of sampling on at all.  It's actually running really well with smoothing on especially in the jets, spotting is nice, and the only dips are right at roof tops in the big cities.  I don't use shadows, think their effects aren't finished and look all the same as in bad, the indirect lighting is off also.

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huligan
Posted (edited)

How to disable pitch multiplier in vectorxr in pivot ? "0" and "1" dos not disabled it:((((((((((((((((((((

in XRNeckSafer I never use it(pitch acceleration)

Edited by huligan

win10x64 21H2 | Ryzen 5600(4600Hz) | 32Гб DDR4 3200 | GGB RTX4070ti Eagle12G | РУС VKB Gladiator Pro+РУД Gametrix ECS+Педаль BRD-MS1 | Pico4 VR

Jade_Monkey
Posted
5 hours ago, Dash,Polder said:

Try keeping your PiPlay at default res, should be around 110% and than selecting the .85 in game for the resolution.  I don't know why but it smooths the scenery out without any sort of sampling on at all.  It's actually running really well with smoothing on especially in the jets, spotting is nice, and the only dips are right at roof tops in the big cities.  I don't use shadows, think their effects aren't finished and look all the same as in bad, the indirect lighting is off also.

Hmmm, I'll have to try it out.

What do you mean "smooth scenery out"? the sharpness? the motion of the camera?

AMD Ryzen 5800X3D  |  Nvidia RTX 4090  |  32 GB DDR4  |  nVME SSD  |  VR headset: Pimax Dream Air SLAM

Antonovomatic
Posted
4 hours ago, huligan said:

How to disable pitch multiplier in vectorxr in pivot ? "0" and "1" dos not disabled it:((((((((((((((((((((

in XRNeckSafer I never use it(pitch acceleration)

Click through to "Pivot" settings, and adjust the "Pitch" parameters within that page

Dash,Polder
Posted
2 hours ago, Jade_Monkey said:

Hmmm, I'll have to try it out.

What do you mean "smooth scenery out"? the sharpness? the motion of the camera?

The static laced shimmering distant ground horizons and most of the jagged stuff that shows up on straight lines without any filter on.  I'm no longer on my light, did an upgrade today, the super rocks.  Like stepping into VR all fresh and new again. 

In the super the canopy set to medium setting on reflections cleans it up so nicely I get a real boost of FPS, but full reflection setting it starts going backwards, too shiny and it costs to get that effect.  It's like someone cleaned the canopy of dirt and it's amazingly crystal clear now in medium.  It even helps downtown Seoul going full out over the roof tops, never expected that.  Something not so obvious to see in the Crystal light, but it may earn you a frame or two, every gain is worthwhile.

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=ILS=_Abu_27
Posted
9 hours ago, GiftGruen said:

谢谢你的提示。

我已经试过平衡或高亮度代替“VR”——但不喜欢没有锯齿的画面。MSAA只有x2已经太多了,但我不喜欢没有DLAA时的闪烁效果,而且我也不喜欢DLAA。在BoX里我可以用MSAAx4,我非常喜欢它。

还关闭了间接光——这是我印象中美感很大的一部分,所以......

如果我必须关闭这些东西才能获得体面的表现......嗯......那为什么要有这么多美丽的东西呢?

在2Kx2K中用闪烁边缘的光线追踪其实不太酷,对吧?

你的Pimax设置是多少(质量?)能运行80%,我在PimaxPlay里开了75%,即使游戏设置调到70%也很吃力......下面也变得非常模糊。

顺便说一句。我觉得从 OpenVR 切换到 OpenXR 性能差别不大。我应该吗?

我说的是不要任何的抗锯齿功能,  有时间的话我可以给你一个截图看看。 我可以选择在游戏里面设置75%分辨选项,也可以在pimax里面选择 自定0.8.  openxr的性能还是要更好的,值得坚持。 我这个设置感觉还是可以的,画面效果和流畅度都能达标,虽然我也希望他应该再好一点。   

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Hotdognz
Posted

Well tried the VR optimized settings, then downscaled the image to 75% as per the Dev Blog recommendations, still looked really bad, blurry ground textues, jagged mountain's, blurry city textures, it looked pretty avarage reall  but FPS were up to 35-40 on my Pimax Crystal 4090, 128gig DDR and I9 13900K.

I have given up for now, my recommendation to my DCS squad guys who are around  90% VR pilots is don't buy it yet and wait to see if it gets VR improvments, well stick to playing GB and DCS.

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GiftGruen
Posted (edited)
14 hours ago, Dash,Polder said:

Try keeping your PiPlay at default res, should be around 110% and than selecting the .85 in game for the resolution.  I don't know why but it smooths the scenery out without any sort of sampling on at all.  It's actually running really well with smoothing on especially in the jets, spotting is nice, and the only dips are right at roof tops in the big cities.  I don't use shadows, think their effects aren't finished and look all the same as in bad, the indirect lighting is off also.

Yes, I tried something like this ( not exact these number ) but in general: Switch all off, especially Aliasing and crank up the resolution as far as possible. To be honest I was not that impressed. Especially Shimmering wthout any aliasing really annoyed me. But maybe it's really the exact 110 * 0.85 ? I'll give it a try.

Smart smoothing.

Did not test it for a long while now, because all these 'frame faking' techniques I tried in the past worked nice when flying alone over some scenery - and then get totally immersion breaking as soon as fast objects ( e.g. other planes ) are nearby and ghosting gets visible. It's on my NoGo-list since. But, yes - I didn't try it with Korea and/or newer Pimax software/firmware levels.  So maybe I'll give it another chance.

At least I learn that I need to be open to necessary changes to get Korea to work at least in an ( for me ) acceptable way. Maybe I am to sensitive / stubborn. Yes.

Edited by GiftGruen

Rig - RTX5090 + i5-14600KF + Pimax Dream Air

Content - Flying Circus 1-4 + IL2-BoX ( all sceneries ) + IL2-Korea 

DecabrisT
Posted
18 часов назад, GiftGruen сказал:

Это совсем не весело, когда CrystalLight работает на базе 5090, и я сейчас очень расстроен. 

У меня на 5080 с настройками от разработчиков выдает фпс 72. Есть не большие просадки местами до 40, но достаточно комфортно. В Ил-2 ВС да, получше.

16 часов назад, GiftGruen сказал:

Кстати, я не вижу существенной разницы в производительности при переходе с OpenVR на OpenXR. Стоит ли мне это делать?

Да стоит. Не забудьте только и в настройках PimaxPlay поставить OpenXR.

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DecabrisT
Posted (edited)
3 часа назад, Hotdognz сказал:

В целом, выглядело довольно средне, но FPS поднимался до 35-40 на моей Pimax Crystal 4090, 128 ГБ DDR и I9 13900K.

С вашей системой так не должно быть. У меня компьютер слабее, выдает 72 фпс.

Хотя... Шлем 50 ppd или Ultrawide?

Edited by DecabrisT
Posted

About IPD +/- issue (doesnt work in OpenXR), the answer from devs:

Quote

Hi! The issue is not related to OpenXR itself, but affects certain headsets when running in this mode. We’re aware of the problem and are already working on it.

Thanks! 👍

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Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

Dash,Polder
Posted

It has an effect in my new Super, couldn't figure out why things were so crosseye'd when firing it up for the first time last night, the culprit was I still had the game set at an extreme from the Crystal Light.  In that unit only a single number show up, the new Super shows two numbers of what the current setting is set to.  It had no effect in the Light, why I never bothered to zero it out, but has some sort of strong correction going on in the Super, but it ain't perceptible to me as scale.  

Posted

I recorded two videos, showing some comparisons, but also exactly what I have the biggest problem with in VR - cities.

The recordings aren't perfect in terms of quality; they're recorded directly by the Meta Quest tool in the headset, so they show exactly what's visible. Unfortunately, the tool records at a maximum of 30 frames and uses some compression. Generally, where 72FPS are visible (maximum refresh rate for me), the image is super smooth in real, and everything works fine (although this isn't apparent in the video) without any issue.

1/ DCS - a flight over Paris 1945, a much larger city than those found in Korea, and the objects are more detailed. The frame rate is maintained despite such an advanced city.

2/ IL-2 Korea - A flight over Seoul 1950 as a benchmark. Initially, the game seems to be holding at 72 frames per second, and everything is fine; I'm not complaining at all. Approaching the city at all causes a sharp drop in FPS, to 60, 50, 40, 37, then 50, then 38, then 44, etc. Then, outside the city, it returns to 72 frames per second.

RTX 5090, i9 13900, 64GB RAM.

  • Upvote 3

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

GiftGruen
Posted (edited)

Gave it a try now with Pimax Smart Smoothing ‚fake frames‘.

Well …

It could be seen as an interesting historical simulation of Mig-Pilots in duty after a bottle of Wodka. Yes.
 

Me - not soo in training in this discipline, still really irritates to see each bandit double.

Though, I admit, having double ammo gives some punch and I managed to shoot down two guys in exactly the same moment. Fascinating!

Irony off.

I cannot deal with this, I‘ll go for 72Hz without frame injection again and crank down res / settings. Maybe I am just very sensitive to this.

So, as said, ….

@Yoyo - you are in a Quest3 ? May I ask for the VR + InGame settings you are using?

Edited by GiftGruen
  • Upvote 1

Rig - RTX5090 + i5-14600KF + Pimax Dream Air

Content - Flying Circus 1-4 + IL2-BoX ( all sceneries ) + IL2-Korea 

Drewm3i-VR
Posted

Cities are also a big issue in Great Battles - the Rheinland Map and Normandy still have some slowdowns and I have heard that Leningrad is worse (haven't purchased it yet at the steep asking price). 

Posted (edited)

Cities are a major FPS killer in general; this is not a VR-specific issue. Something is wrong with the engine, causing a CPU bottleneck. The game still has overall performance issues, and solid 2D performance needs to come first.

Quad View would not help over cities in this case because it provides the biggest benefits when there is enough CPU headroom. If the game is already CPU-bound, the performance gains will be limited.

Edited by Husar
  • Upvote 3
Posted
24 minutes ago, GiftGruen said:

@Yoyo - you are in a Quest3 ? May I ask for the VR + InGame settings you are using?

Hey, I posted them on this site:

  • Thanks 2

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

Hotdognz
Posted (edited)
1 hour ago, YoYo said:

Hey, I posted them on this site:

Thanks YoYo your settings have enabled me to get better FPS sitting well above 75FPS now for normal flight, its a little shimmery but at least flyable now.

The one thing I have noticed is the settings Horizon Draw Distance, Distance Buildings, Distant Landscape Detail actually make no difference between the settings if you try them, its as if they just don't work between settings

The terrain and ground still look blurry and are look horrible, view distance textures still wont render at all unless you zoom in and its like I have a 2km area around my plane that has pretty good texture quality and the rest is blurry as anything.

Still at least I can fly it with nicer FPS even if there  isnt much to the rest of it.

Edited by Hotdognz
huligan
Posted (edited)
22 часа назад, Antonovomatic сказал:

Click through to "Pivot" settings, and adjust the "Pitch" parameters within that page

That's exactly what I'm doing, but it still turns me upside down! (on vertically)

pivot-pitch.jpg.302e4f87dcbed13c7ebc3442fd2ddfdc.jpg

Edited by huligan

win10x64 21H2 | Ryzen 5600(4600Hz) | 32Гб DDR4 3200 | GGB RTX4070ti Eagle12G | РУС VKB Gladiator Pro+РУД Gametrix ECS+Педаль BRD-MS1 | Pico4 VR

Panzerlang
Posted (edited)
2 hours ago, Hotdognz said:

Thanks YoYo your settings have enabled me to get better FPS sitting well above 75FPS now for normal flight, its a little shimmery but at least flyable now.

The one thing I have noticed is the settings Horizon Draw Distance, Distance Buildings, Distant Landscape Detail actually make no difference between the settings if you try them, its as if they just don't work between settings

The terrain and ground still look blurry and are look horrible, view distance textures still wont render at all unless you zoom in and its like I have a 2km area around my plane that has pretty good texture quality and the rest is blurry as anything.

Still at least I can fly it with nicer FPS even if there  isnt much to the rest of it.

Distant Landscape, in my experience at least, has to be on X4. Since then I've had zero issues with the landscape looking crap. 🙂

It also hasn't noticeably impacted FPS in VR.

Edited by Panzerlang
  • Haha 1

Gigabyte Aorus Elite Mobo. No mods.
AMD 9800X3D CPU. No mods.
RTX 5090 GPU. No mods.
64GB G-Skill RAM at 6000mhz. XMP on.
Samsung SSD.

Monitor at 3840x2160.
Pimax Crystal Super.

Posted
5 hours ago, Panzerlang said:

Distant Landscape, in my experience at least, has to be on X4. Since then I've had zero issues with the landscape looking crap. 🙂

It also hasn't noticeably impacted FPS in VR.

X4 looks significantly better vs normal but still have issues, some ground textures are blurred also runways within 2-3 km.

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