Plev Posted August 9 Posted August 9 On 6/28/2026 at 2:01 PM, bsones said: Okay, just tried the same experiment in the MiG-15, and I can't get the wings in that jet to shear off under any conditions. Got it up to about 1,000 kph (which is actually a little faster than I was going in the Sabre), full aft stick, and... nothing. I mean, eventually I blacked out, but no wing failure--the airframe didn't even creak. The MiG doesn't have a G-meter in the cockpit, as far as I can tell, but I was wearing the optional G-suit that is supposed to increase the pilot's G tolerance to 8+ Gs, and I passed out, so I'm guessing I was probably pulling more than 7 Gs. I tried going again and jerking the stick back instead of pulling gently, but again: nothing. So, something is definitely off with the Sabre, and I'd even go so far as to say that the MiG is probably the superior turn fighter at the moment, simply because it can turn without self-destructing. Hopefully this gets fixed. The MiG-15Bis does have an accelerometer 🙂
Varibraun Posted August 12 Posted August 12 On 8/6/2026 at 7:05 AM, DEMON said: I have exactly the same problem. The pedals in the cockpit move, the nose gear does too, the rudder doesn't move, and the plane doesn't respond to the rudder. The bug appears constantly in both Quick Takeoff and Career. I've reassigned the axes, but it doesn't help. I've reinstalled the game. Everything works fine on other planes; the axis is visible in the control settings, and the indicator behind the axis also moves. Me too...exactly this. I posted in the Bug Section of Discord under this topic, hopefully they will run down this problem soon.
Varibraun Posted August 12 Posted August 12 I know this has already been reported on Discord and in the F-86 thread, but didn't see it reported in this section. Please feel free to merge if I missed it. Issue: (As stated by @DEMON) - F-86 pedals in the cockpit move, the nose gear does too, the rudder doesn't move, and the plane doesn't respond to the rudder. The bug appears constantly in both Quick Takeoff and Career. I've reassigned the axes, but it doesn't help. I've reinstalled the game. Everything works fine on other planes; the axis is visible in the control settings, and the indicator behind the axis also moves. Game Version: 1.003b PC Specs: 9800X3d/5090FE Driver Version: 610.88 RAM: 64GB Operating System: Win 11 Happens in all game modes, in flat screen and VR. 2
Bert_Foster Posted Thursday at 06:15 AM Posted Thursday at 06:15 AM What is the strange floating extra horizon line on the f86A AH ??
Bert_Foster Posted Friday at 07:13 AM Posted Friday at 07:13 AM The F86 Nose wheel steering is working as a toggle either on or off. IRL it required the nose wheel steering button to be held depressed, as soon as it was released NWS was deactivated. 1
YoYo Posted Friday at 10:41 AM Posted Friday at 10:41 AM 3 hours ago, Bert_Foster said: The F86 Nose wheel steering is working as a toggle either on or off. IRL it required the nose wheel steering button to be held depressed, as soon as it was released NWS was deactivated. With exceptions, this is how it works, although not always. In the F-100, it works on an on/off basis, so it requires pressing twice, however, in the F-86, it works on a Hold NWS button. +1 Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb. | Webmaster of yoyosims.pl. VR flying only.
Bert_Foster Posted Friday at 10:39 PM Posted Friday at 10:39 PM (edited) F86 Flap Operation IRL The Default or neutral position of the flap lever is the centre "HOLD" position. To move the flap the lever is taken out of the HOLD position and moved in the direction of desired flap travel.If placed in the HOLD position the flaps will then stop at the current position. This is more or less how it works in game. using the default LSHF+F and LCTL+F keybindings. However if you use these to run the flaps fully up or fully down at the completion of the cycle the flap lever stays at the UP or DOWN position. In reality the pilot would return the lever to the HOLD position at the completion of flap movement. So in the game the lever should spring back to HOLD after the Flaps are fully UP or fully DOWN. Or provide a flaps HOLD Keybinding. Edited Saturday at 04:21 AM by Bert_Foster 1
Bert_Foster Posted Friday at 10:41 PM Posted Friday at 10:41 PM How do you you turn the Fuel Drop Tank pressurization switch on in the F86A ... Keybinding ?
Viking1 Posted Friday at 10:53 PM Posted Friday at 10:53 PM (edited) For all you art lovers https://www.aviationgraphic.com/aviation-lithographs/1337-f-86e-sabre-fu-830-usaf-cz-30.html Edited Friday at 10:57 PM by Viking1 1
Bert_Foster Posted Friday at 11:35 PM Posted Friday at 11:35 PM Are you saying you can configure it as only working if held depressed ? if so how ?
YoYo Posted Saturday at 08:53 AM Posted Saturday at 08:53 AM 9 hours ago, Bert_Foster said: Are you saying you can configure it as only working if held depressed ? if so how ? No, I wrote how it is in the real Sabre. Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb. | Webmaster of yoyosims.pl. VR flying only.
Bert_Foster Posted Sunday at 11:13 PM Posted Sunday at 11:13 PM F86 FUEL SYSTEM At present this is how it seems to work when carrying drop tanks. the Drop tank pressurization switch on the left console is inoperative, no keybinding exists to turn it on. So after start the Fuselage gauge starts dropping until 300 gall mark at this point it stops as fuel from the drop tanks commences. It stays at 300gall mark until the drop tanks are empty, the gauge then starts dropping as internal fuel is consumed. THIS IS INCORRECT How it should work (Flt manual source) If the drop tank pressurization switch is in OFF no fuel transfer from the drop tanks will occur. To Feed drop tank fuel drop tank pressurization switch must be selected ON. After around 5US gall of fuel consumed in fuselage tank, fuel from drop tanks commences. Fuel gauge will indicate full. once Drop tank fuel is used the fuel gauge will start to drop as internal fuel is now consumed.
Husar Posted yesterday at 10:59 AM Posted yesterday at 10:59 AM Can we have a control for adjusting seat elevation (this plane as well other had a seat vertical adjustment lever) ? 1
DEMON Posted yesterday at 01:17 PM Posted yesterday at 01:17 PM 2 часа назад, Husar сказал: Can we have a control for adjusting seat elevation (this plane as well other had a seat vertical adjustment lever) ? Raise camera with keys or head tracking and press F10. Camera position will be saved for this plane. Do it on other planes... This feature was here since ROF
Husar Posted yesterday at 01:56 PM Posted yesterday at 01:56 PM 34 minutes ago, DEMON said: Raise camera with keys or head tracking and press F10. Camera position will be saved for this plane. Do it on other planes... This feature was here since ROF Nope, it's not the same thing but might have the same visual effect. Saving new default view while approaching runway would get you killed and after landing changing again new default view would be cumbersome also.
GrumpyGnome Posted yesterday at 04:09 PM Posted yesterday at 04:09 PM Change 1 of the snap views to reflect a seat elevation change.
1C Game Studios LukeFF Posted yesterday at 04:20 PM 1C Game Studios Posted yesterday at 04:20 PM On 8/21/2026 at 3:41 PM, Bert_Foster said: How do you you turn the Fuel Drop Tank pressurization switch on in the F86A ... Keybinding ? It's not functional right now.
Bert_Foster Posted 21 hours ago Posted 21 hours ago In the meantime perhaps correct the indications of Drop tank feeding in the F86. That is Fuel Qty guage should indicate Full during transfer and only start reducing once Drop tank fuel/transfer is complete.
DFLion Posted 20 hours ago Posted 20 hours ago 41 minutes ago, Bert_Foster said: In the meantime perhaps correct the indications of Drop tank feeding in the F86. That is Fuel Qty guage should indicate Full during transfer and only start reducing once Drop tank fuel/transfer is complete. Thanks 'Bert_Foster' for pointing this out regarding the fuel pressurization switch in the F-86 not functioning - I was just about to do the same. With no fuel transfer from the drop tanks occurring as the main tanks get lower this gives the F-86A a big disadvantage, especially flying the long distance from Suwon up to the Yalu River and back. When the Sabre's reach Pyongyang and then onto the Yalu, if they make contact with the Migs and drop their wings tanks, they may lose whatever fuel is left in their drop tanks which hadn't been transferred. This situation reduces their combat radius and causes a 'bingo fuel' situation to come up much quicker, forcing them to return to Suwon with Migs chasing them? 'LukeFF' I am sure you have to have a look at this situation with the F-86A because it is not historically accurate, giving the Sabre a disadvantage during combat in the game. I have just posted a single mission 'DF_F-86A_fighter sweep over_Pyongyang_and the Yalu River' which brings out this situation. During the testing of this mission, I shot down a Mig, then discovered I was just past 'Bingo fuel'. I had to make a 'dead stick' landing at Kimpo air base, after running out of fuel, which luckily was successful! DFLion
1C Game Studios LukeFF Posted 19 hours ago 1C Game Studios Posted 19 hours ago Fuel system changes are planned for the next update. 1 2
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