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Posted (edited)
On 9/8/2026 at 3:19 PM, goewi said:

Why does it seem like my teammates are often low on fuel, even for short trips in career mode? Often at least 1-2 fall out of the sky due to what I assume is fuel, as the AI will report low fuel. Am I doing something wrong? Am I supposed to load them up with fuel? 

Bug, already reported.

Edited by YoYo

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb. | Webmaster of yoyosims.pl. VR flying only (Meta Quest Pro).

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  • 2 weeks later...
Posted

The tower keeps shouting at me!

(I think they are being too strict)

 

Posted

Some more radio stuff.

When asking for a vector the tower will give correct bearing but zero miles distance.

And the tower really doesn't like it when your engine conks out. First time I encountered this was around 50 miles from base (forgot to switch fuel tanks) and the tower still got on my back.

Attached is the _gen.mission file from the videos

_gen.rar

  • Upvote 1
Posted

Regarding the carrer: yesterday, the "return to base" command worked fine, but today, while I was away from the airfield and ordered my wingman to return, the AI suddenly reported that it was running out of fuel immediately. So, the bug is still there. 

1.004.

Bez-tytulu.jpg

  • Upvote 2

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb. | Webmaster of yoyosims.pl. VR flying only (Meta Quest Pro).

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FuriousMeow
Posted (edited)

In "Enemy Harbour Attack" missions through Task Editor - in a flight of 4, haven't done more than that, the flight attacks targets and actually expends all external munitions but sometimes on static ship targets that were already destroyed.

Is a generated mission needed, or a track? Just let me know what's needed to demonstrate this - although may be the same for all missions attacking objects on the ground/water but will also test some other missions against ground targets now.

Edited by FuriousMeow
FF*Stid*15
Posted
5 часов назад, FuriousMeow сказал:

Is a generated mission needed, or a track? Just let me know what's needed to demonstrate this - although may be the same for all missions attacking objects on the ground/water but will also test some other missions against ground targets now.

Yep. Track is a folder and .trk file.

Posted
On 10/3/2026 at 2:36 AM, FF*Stid*15 said:

Yep. Track is a folder and .trk file.

I know the difference but do you want a recorded track file, the mission generated files or both?

Posted
1 час назад, FuriousMeow сказал:

I know the difference but do you want a recorded track file, the mission generated files or both?

The track is enough. The necessary mission is already in the folder.

  • Upvote 1
Posted

I still see planes flying into hillsides all the time when attacking vehicles. Here is an example where this happened twice during the same mission:

 

 

_gen.zip

  • Upvote 1
Posted

I really love the game, but the wingman AI is becoming quite frustrating. Previously, I only noticed this issue with the F-84, where wingmen would regularly fly into hillsides. However, since the recent updates, it seems to affect all aircraft during ground attack missions in Career Mode. Almost every mission, one or two wingmen from my flight will crash into mountains during their attack runs or collide with each other. It really ruins the immersion, knowing that practically every mission I am going to lose pilots to avoidable AI crashes rather than enemy action. This never used to be such a widespread issue with the vanilla aircraft.

  • Upvote 3

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