1C Game Studios LukeFF Posted August 2 Author 1C Game Studios Posted August 2 On 7/31/2026 at 2:14 PM, BlitzPig_EL said: I have rockets mapped to it's own button. As I said I can launch say, half of them as you describe, then I let off the button. I will reacquire a new target, line up, push the button, and ... nothing happens no matter long I push that button. to get them to fire again I have to cycle the firing mode button again. I wish I could just carry more bombs instead of the rockets, bombs are more effective and easier to get on target. I can't wait for a Skyraider. On 7/31/2026 at 2:17 PM, Jade_Monkey said: Single press does not work in salvo, I need to press for like 4-5 secs . It's very unpredictable. Using the F84 as the example l flew yesterday What sort of controller are you guys using?
YoYo Posted August 2 Posted August 2 20 hours ago, AndreiTomescu said: Except that the rockets are as accurate as a blind man driving a car. btw. Maybe the last patch changed something, in the video I posted earlier page (tutorial for K14, gyro and rockets), the whole salvo goes off immediately after pressing the button and holding it until the end. I need to check 004b. Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb. | Webmaster of yoyosims.pl. VR flying only.
Jade_Monkey Posted August 2 Posted August 2 3 hours ago, LukeFF said: What sort of controller are you guys using? Virpil mongoos t-50. Mapped to a regular button. AMD Ryzen 5800X3D | Nvidia RTX 4090 | 32 GB DDR4 | nVME SSD | VR headset: Pimax Dream Air SLAM
BlitzPig_EL Posted August 2 Posted August 2 4 hours ago, LukeFF said: What sort of controller are you guys using? VKB Gunfighter Evo "Space".
Leifr Posted August 2 Posted August 2 On 7/31/2026 at 10:17 PM, Jade_Monkey said: Single press does not work in salvo, I need to press for like 4-5 secs . It's very unpredictable. Using the F84 as the example l flew yesterday I am not sure if it's been fixed yet, I heard it had been reported in the private beta-tester forum at EA launch. There is an issue with the salvo mode for rockets. If you fire half the rack away in salvo mode and then return for a second run with the remaining, the game will effectively ghost the salvo launch for the rockets you had fired prior before launching the remainder. I don't know the specific interval between rockets but if there's half a second between each and you've already fired six, you have to wait three seconds when firing salvo mode again. 2
Jade_Monkey Posted August 2 Posted August 2 5 minutes ago, Leifr said: I am not sure if it's been fixed yet, I heard it had been reported in the private beta-tester forum at EA launch. There is an issue with the salvo mode for rockets. If you fire half the rack away in salvo mode and then return for a second run with the remaining, the game will effectively ghost the salvo launch for the rockets you had fired prior before launching the remainder. I don't know the specific interval between rockets but if there's half a second between each and you've already fired six, you have to wait three seconds when firing salvo mode again. Interesting, I didn't think about it that way. Yeah there is something fishy, and the issue is that it messes up the timing of the strafing attack when it doesn't fire when intended. 2 AMD Ryzen 5800X3D | Nvidia RTX 4090 | 32 GB DDR4 | nVME SSD | VR headset: Pimax Dream Air SLAM
Leifr Posted August 2 Posted August 2 2 minutes ago, Jade_Monkey said: Interesting, I didn't think about it that way. Yeah there is something fishy, and the issue is that it messes up the timing of the strafing attack when it doesn't fire when intended. If I get time this evening I'll double-check myself, but this was the behaviour at EA launch. Would be worth a proper bug report and fixing ASAP since it tends to give the impression of rockets being fundamentally broken when they don't fire as the user expects. 2
Jade_Monkey Posted August 2 Posted August 2 1 hour ago, Leifr said: If I get time this evening I'll double-check myself, but this was the behaviour at EA launch. Would be worth a proper bug report and fixing ASAP since it tends to give the impression of rockets being fundamentally broken when they don't fire as the user expects. Luke just asked a few posts above, so I take it it's on their radar. 2 AMD Ryzen 5800X3D | Nvidia RTX 4090 | 32 GB DDR4 | nVME SSD | VR headset: Pimax Dream Air SLAM
JG4_Moltke71 Posted August 3 Posted August 3 I checked the career mode, lots of interesting things there 🙂 I really enjoy to start from the parking position. But unfortunately the piston aircraft are not really cold and dark, is there a possibility to have it later or is it too complicated to practice the warm up for the AI? I read the sim is build from the scratch but the ai wingman still not announce when he spot an enemy and start the attack. So the wingman disappears suddenly and I don’t know what’s up. The AI behaviour is at all terrible, I have +40% losses without any enemy contact by collisions 🫣 Its nice to have the possibility to contact the flight control, they tell me the direction to the enemy but I miss the information of altitude in the flight control report. Will it be implemented later? Like already mentioned, VR needs improvements, even when an advanced system is in use ASUS ROG-ASTRAL-RTX5090-32GB GDDR7; ASUS ROG STRIX X870E-E GAMING; AMD Ryzen 9 9950X3D 4,3GHz AM5; DDR5 64GB PC 6000 CL30 G.Skill Varjo Aero Headset
AndreiTomescu Posted August 3 Posted August 3 6 hours ago, JG4_Moltke71 said: wingman still not announce when he spot an enemy and start the attack You can order them (the wingmen) to report, from the radio menu, any air or ground targets they see. Very useful stuff, actually, since they see better than me. They report, but don't engage without order. 1
Gordon200 Posted August 4 Posted August 4 I bought IL2 Korea Founder's Edition $139.99 during early release when options were Base or Founder's edition. Now I see four versions of IL2 Korea costing up to $170. My question is Which version of IL2 Korea did I purchase? My question is what current level of IL2 Korea did I buy?
Gunfreak Posted August 4 Posted August 4 Except a new campaign, training missions and the removal of the work in progress watermark. What has changed?
Varibraun Posted August 4 Posted August 4 @LukeFF Will Premium & Deluxe Editions also be offered on Steam? At least as of now, I don't see those available on Steam, but don't want to make a purchase decision about what to buy until I know for certain they won't be offered on Steam. Thank you and congrats to the entire team on the Launch!
huligan Posted August 4 Posted August 4 Why version of Korea now after update today? win10x64 21H2 | Ryzen 5600(4600Hz) | 32Гб DDR4 3200 | GGB RTX4070ti Eagle12G | РУС VKB Gladiator Pro+РУД Gametrix ECS+Педаль BRD-MS1 | Pico4 VR
86Cheese Posted August 4 Posted August 4 This nice little teaser at the end of the launch trailer 🫨 5
Dash,Polder Posted August 4 Posted August 4 23 minutes ago, huligan said: Why version of Korea now after update today? 1.001 15.p1 is what my launcher now says. 1
Gunfreak Posted August 4 Posted August 4 My did my question about change log get merged with this thread then disappear?
huligan Posted August 4 Posted August 4 1 час назад, Dash,Polder сказал: my launcher now says I first updated, and then started looking for where the version number is :))) win10x64 21H2 | Ryzen 5600(4600Hz) | 32Гб DDR4 3200 | GGB RTX4070ti Eagle12G | РУС VKB Gladiator Pro+РУД Gametrix ECS+Педаль BRD-MS1 | Pico4 VR
1C Game Studios LukeFF Posted August 4 Author 1C Game Studios Posted August 4 2 hours ago, Varibraun said: @LukeFF Will Premium & Deluxe Editions also be offered on Steam? At least as of now, I don't see those available on Steam, but don't want to make a purchase decision about what to buy until I know for certain they won't be offered on Steam. Thank you and congrats to the entire team on the Launch! The Premium, yes, but not the Deluxe, as Steam doesn't typically allow preorders for future DLC.
Uther Posted August 4 Posted August 4 I think the blacked out screen is now too long personally. Anyone flying low is liable to hit the ground before it ends I reckon The duration of the fade effect when skipping a mission stage has been increased for a smoother transition. 9800X3D / Asus Radeon RX 7900 XT TUF OC / Corsair Vengeance EXPO 64GB / W11
Varibraun Posted August 4 Posted August 4 2 hours ago, LukeFF said: The Premium, yes, but not the Deluxe, as Steam doesn't typically allow preorders for future DLC. @LukeFF, one of Devs posted a link in the Steam Discussions that allowed me to purchase Deluxe with the first year DLC:
1C Game Studios LukeFF Posted August 5 Author 1C Game Studios Posted August 5 3 hours ago, Varibraun said: @LukeFF, one of Devs posted a link in the Steam Discussions that allowed me to purchase Deluxe with the first year DLC: Yes, it's been updated. 👍 2 hours ago, Gunfreak said: Still waiting for an actual change log. There is a link to the change log here: 1
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