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Posted

Here is a bomb delivery method from Chucks Guide for the P-51D in DCS. I’ll post some material regarding ground attack methods in the Mustang here. I’m trying to compile reference material into charts and reference images for the F-51D, if anyone wants to help, feel free to hop in my discord community The Pub and let me know. https://discord.gg/KRwKV5QmZn

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  • Thanks 2
Whittle
Posted
15 hours ago, Valis said:

During landing it feels like the shocks have a huge amount of energy stored in them which is released the moment you touch the runway.

Seems to be speed-related; you can come down softly at 100mph yet 110 will launch you back into the air regardless of sink rate.

Precisely how I see it.

  • Upvote 2
Posted
21 hours ago, Valis said:

During landing it feels like the shocks have a huge amount of energy stored in them which is released the moment you touch the runway.

Seems to be speed-related; you can come down softly at 100mph yet 110 will launch you back into the air regardless of sink rate.

Completely agree. Interestingly, it was fine, and the Mustang absorbed all bumps very well, not bouncing like it was on rubber. I don't know what happened. There was a moment during EA when it was fixed, but then the bug reappeared, as if some modification had used a model that wasn't the latest one, but a model from the old wardrobe.

I hope they will fix it again.

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

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Posted (edited)

I've also started taking exams. The first one—8 minutes—is definitely not enough. I completed the route in Combat Mode using the map, and the mission failed because I started a procedural approach, from the correct distance, no time simply for this, etc. (I also don't have the HUD enabled, because the IL-2 Series isn't War Thunder, and you're probably aiming for a more advanced player, right)?

I think the mission is designed so that technique isn't judged, but rather flying like an idiot pushing everything to the limit (even in realistic settings), landing at about 150 MPH, bouncing into the airfield just to maintain speed... not piloting technique, but time. :classic_huh:

I'd like to request an increase in the time so that users who want to fly procedurally without any icons too can also have fun, 11 minutes will be ok I suppose.

Edited by YoYo
  • Upvote 3

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

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AEthelraedUnraed
Posted
On 8/5/2026 at 5:45 PM, LukeFF said:

No plans for that.

That's a bit of a shame. A total of 17 countries (including the ROK) fought on the Blue side, but right now it feels a bit like a "United States vs. the world" situation in the game. Besides the US, three countries flew the F-51 in Korea: the ROK, Australia and South Africa. Having some skins would be a nice historical touch, and enable campaigns for other Blue countries, that many of us may feel more attached to.

  • Upvote 7
Posted
2 hours ago, AEthelraedUnraed said:

That's a bit of a shame. A total of 17 countries (including the ROK) fought on the Blue side, but right now it feels a bit like a "United States vs. the world" situation in the game. Besides the US, three countries flew the F-51 in Korea: the ROK, Australia and South Africa. Having some skins would be a nice historical touch, and enable campaigns for other Blue countries, that many of us may feel more attached to.

Yes, it's very USAF-centric and that's a disappointment. The real test will be to see if they decide to include the Commonwealth naval assets in the future DLC, it was a substantial part of the war effort.

  • Upvote 3
TotenDead
Posted
5 часов назад, AEthelraedUnraed сказал:

That's a bit of a shame. A total of 17 countries (including the ROK) fought on the Blue side, but right now it feels a bit like a "United States vs. the world" situation in the game. Besides the US, three countries flew the F-51 in Korea: the ROK, Australia and South Africa. Having some skins would be a nice historical touch, and enable campaigns for other Blue countries, that many of us may feel more attached to.

Стран много, а толку мало. В сравнении с США участие прочих стран в воздушной войне было ничтожным
Но да, скины можно было бы и сделать

MGMSwordsman
Posted
7 hours ago, AEthelraedUnraed said:

That's a bit of a shame. A total of 17 countries (including the ROK) fought on the Blue side, but right now it feels a bit like a "United States vs. the world" situation in the game. Besides the US, three countries flew the F-51 in Korea: the ROK, Australia and South Africa. Having some skins would be a nice historical touch, and enable campaigns for other Blue countries, that many of us may feel more attached to.

I think it was more or less the US vs North Korea/China/Russia.  The US did all of the heavy bombing and flew the vast majority of the combat sorties.  

Calos_01
Posted
3 hours ago, MGMSwordsman said:

I think it was more or less the US vs North Korea/China/Russia.  The US did all of the heavy bombing and flew the vast majority of the combat sorties

That's certainly true, but there are a few reasons to include other nations as well. And those reasons are: Meteor, Sea Fury, and Firefly 😀.

  • Like 1
Posted
3 hours ago, MGMSwordsman said:

I think it was more or less the US vs North Korea/China/Russia.  The US did all of the heavy bombing and flew the vast majority of the combat sorties.  

UN not US vs North Korea 

Posted

The more countries the merrier. Even if it's only skins, it'll broaden the appeal.

  • Upvote 3
AEthelraedUnraed
Posted
1 hour ago, MGMSwordsman said:

I think it was more or less the US vs North Korea/China/Russia.  The US did all of the heavy bombing and flew the vast majority of the combat sorties.  

In case of the F-51, a pretty significant minority of sorties was flown by the ROKAF, SAAF and RAAF. Also, if we purely look at the numbers, the NKAF shouldn't be there at all since it was more or less nonexistent during the timeframe of the game. The point is, the inclusion of the NKAF enables people to play a certain role. Having the above three nations would too, and the good thing is that we don't even need new aircraft for it, just skins.

Somehow, it feels a bit strange to me to not be able to play the main protagonists of the war, the ROK, who were the defending party and without whose thousands of casualties (4x as much as the US) the world would probably look a lot different today.

  • Upvote 6
Posted

Fully agree. I’d like to see non USAF Mustangs represented. Loving my 67th FB Squadron Career though! Intense flying CAS!

Thorrior
Posted

Some instruments in the F-51 are blocked by the gun sight padding, which is way too big. Is there a snap view that lets me look at the instrument panel? Although I'm using a head tracker, it's really annoying to have to move my head in an awkward position to read the instruments, which shouldn't be blocked by the gun sight.

  • Upvote 1
Posted

Try this...

In-cockpit hold down Numpad_5 and keep it held down.

Use to HOME and END to adjust your virtual head back and forth.

When you're happy with the position hit F-10 to save it.

Now you can release Num_5

(If you're trying to get a good view of the compass forget it - just have to lean a bit and you still can't see it all)

  • Like 2
Whittle
Posted
41 minutes ago, Thorrior said:

Some instruments in the F-51 are blocked by the gun sight padding, which is way too big. Is there a snap view that lets me look at the instrument panel? Although I'm using a head tracker, it's really annoying to have to move my head in an awkward position to read the instruments, which shouldn't be blocked by the gun sight.

I think it may be caused by excessively tight head movement limitations. With 6 DoF head tracking there is no way to get a clear view of the clock (and directional gyro IIRC).

  • Like 1
MGMSwordsman
Posted
2 hours ago, Husar said:

UN not US vs North Korea 

UN yes, at least in name only.  The US largely provided the muscle (along with significant numbers of ROK ground troops).

Posted

Request for a tiny bit of white paint. To make setting the K-14C depression easier. Rough idea...

Some pictures for reference

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  • Like 2
  • Upvote 1
Posted

Is there any way to know which K-14C gunsight mode you're in - Rockets or Guns - without using technochat?

In the F-80 there's a ring that depresses on the throttle but I can't see anything similar for the Mustang.

Posted (edited)
49 minutes ago, Valis said:

Is there any way to know which K-14C gunsight mode you're in - Rockets or Guns - without using technochat?

In the F-80 there's a ring that depresses on the throttle but I can't see anything similar for the Mustang.

I was wondering about this too. You just have to remember that the default setting is "Gun," so the next time you press the Cage button, you'll be using "Rockets." However, I've started using a slightly different method, which works quite well for me. I use the default setting of "Gun" (so dont touch it), stabilize my flight, and coordinate it with the crosshair (of course, the minimum distance plus -42, depending on the angle of attack). It works quite well without pressing the Cage button. It is important to check the wind direction in advance and attack with or against the wind, but not from the side.

Edited by YoYo
  • Like 1

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

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Posted (edited)

If the K-14 was a field mod is it possible the F-51 just did not have the required controls to switch modes?

In comparison the F-80 throttle switch suggests a deep integration of the K-14's functions rather than a simple bolt-on.

Edited by Valis
  • 1C Game Studios
Posted
On 8/16/2026 at 10:01 AM, Valis said:

Is there any way to know which K-14C gunsight mode you're in - Rockets or Guns - without using technochat?

In the F-80 there's a ring that depresses on the throttle but I can't see anything similar for the Mustang.

Yes, there's a button on the throttle grip.

  • Thanks 2
Posted
4 hours ago, LukeFF said:

Yes, there's a button on the throttle grip.

Thanks. Unfortunately unless you're at low throttle it's virtually impossible to see - but I've noticed the rocket's gyro reticle is much 'lazier' than the gun's, so that's how I think I'll figure it out during a flight.

Here it is for anyone wondering...

 

  • Like 1
PaperPilot
Posted

I may have missed this, so please excuse this, but what variant(s) of the F-51D are in the game? D-25? D-30?

  • Upvote 1
OreoBird_147
Posted

I haven't flown the F-51D in IL-2 Korea for a while, but I took her out for some pattern work today and I got to say the landing gear suspension behavior is much, much better now compared to when the game was still in early access. As a taildragger she's obviously still a little bouncy, I'm no perfect pilot either, but it does feel like the suspension does some actual work now and my landings have become much smoother and more pleasant. Really happy about that!

Also known as: Ghostrider 147

CPU: i5-13600k // GPU: RTX 4070 // MoBo: B760-PLUS // RAM: 32GB DDR5-6000 // Stick: VKB Gunfighter Mk. III with SCG grip // Throttle: VKB STECS Mini // Pedals: VKB T-Rudder Mk. V

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