1C Game Studios LukeFF Posted June 20 1C Game Studios Posted June 20 A new feature of the K-14C gyro sight, which can be found on the F-80 and as a mod on the F-51, is the ability to accurately aim and fire rockets with the sight set to gyro mode. This is made possible by a new command, whereby you can manually cage and uncage the sight. The basic steps are as follows: Set the sight to gyro mode Set the sight to the minimum range Tilt the sight according to your dive angle and the aircraft you are flying Begin a stable approach to the target, with your sight on the target Uncage the sight Track the target for at least 4 seconds Press the rocket firing button 5 5 1
Avimimus Posted June 21 Posted June 21 Is the procedure similar for the "A-1" gunsight on the F-84E? I gather it had a ground attack mode... I just haven't figured out how to use it yet!
1C Game Studios LukeFF Posted June 21 Author 1C Game Studios Posted June 21 I'm not totally up to speed on the F-84, so maybe some experimentation is needed. 😄
Huetz Posted June 30 Posted June 30 (edited) Here's the section from the flight manual of the F84G. Do we know if this is modeled (there is also a very interesting auto-bombing mode mentioned in the section before that)? Edited June 30 by Huetz 1
Plurp Posted June 30 Posted June 30 (edited) 27 minutes ago, Leifr said: Unfortunately this isn't modelled yet. In the meantime I am using speed brakes in the dive which will alow you to use the bottom ring on the gunsight. If firing the inboard rockets, either side it is at about 6 o'clock. Use 7 to 8 and 4 to 5 o'clock for outboard rockts. Edited June 30 by Plurp
1C Game Studios LukeFF Posted June 30 Author 1C Game Studios Posted June 30 1 hour ago, Plurp said: In the meantime I am using speed brakes in the dive which will alow you to use the bottom ring on the gunsight. If firing the inboard rockets, either side it is at about 6 o'clock. Use 7 to 8 and 4 to 5 o'clock for outboard rockts. The response given above by Leifr is not entirely correct - there is a cage/unage feature with the F-84 that can be used when firing rockets, and the sight is set to "rocket-gun" by default. The auto-bombing features are not yet modeled. EDIT: I just flew the F-84 with the rocket firing methods described in the right-hand column, and they work pretty much the same as described here. Thanks for sharing that. 👍 1 1
1C Game Studios LukeFF Posted June 30 Author 1C Game Studios Posted June 30 Also, I've updated the information above in the first post - I missed a critical point. 😬 1
Leifr Posted July 1 Posted July 1 (edited) 17 hours ago, LukeFF said: The response given above by Leifr is not entirely correct - there is a cage/unage feature with the F-84 that can be used when firing rockets, and the sight is set to "rocket-gun" by default. The auto-bombing features are not yet modeled. EDIT: I just flew the F-84 with the rocket firing methods described in the right-hand column, and they work pretty much the same as described here. Thanks for sharing that. 👍 Hi Luke! Fair, but I was more responding to the ordnance selector and rocket dive angle rotaries in the F84. They're big and obnoxious on the dash, and I think folk would expect to be able to interact with them in the correct manner when using ground-attack options - more so when original manuals refer to them with illustrations. I look forward to them being modelled in the near future. Edited July 1 by Leifr
1C Game Studios LukeFF Posted July 1 Author 1C Game Studios Posted July 1 8 hours ago, Leifr said: Hi Luke! Fair, but I was more responding to the ordnance selector and rocket dive angle rotaries in the F84. They're big and obnoxious on the dash, and I think folk would expect to be able to interact with them in the correct manner when using ground-attack options - more so when original manuals refer to them with illustrations. I look forward to them being modelled in the near future. Yes, these functions are planned to be modeled later, that is fair enough. 🙂 1
Freddie Posted July 1 Posted July 1 As for the original post. The sight depression settings quoted are excessive in the simulation. For me, 17-18 mils for HVARs seem to be the sweet spot in F-80 in a shallow dive about 15-20 degrees.
Avimimus Posted July 2 Posted July 2 On 6/30/2026 at 10:50 AM, Huetz said: Here's the section from the flight manual of the F84G. Do we know if this is modeled (there is also a very interesting auto-bombing mode mentioned in the section before that)? From what I've understood the F-84G had a number of upgrades to make it into a nuclear strike aircraft and the LABS system was one of those upgrades. So, it would require adding a new variant to the sim (as the F-84 we have is the F-84E). I'm also not sure the F-84G would add much. It arrived in 1952 and the upgrades were mainly focussed on increasing range and adding a nuclear strike capability. While it had a more powerful engine it also had a higher take-off weight and its speed was limited by aerodynamics (hence why the swept wing F-84 was eventually introduced after Korea). So it is very interesting, but we're unlikely to see it. I'd personally prefer having them put effort into an SCR-720 than having LABS.
1C Game Studios LukeFF Posted July 2 Author 1C Game Studios Posted July 2 5 hours ago, Avimimus said: From what I've understood the F-84G had a number of upgrades to make it into a nuclear strike aircraft and the LABS system was one of those upgrades. So, it would require adding a new variant to the sim (as the F-84 we have is the F-84E). I'm also not sure the F-84G would add much. It arrived in 1952 and the upgrades were mainly focussed on increasing range and adding a nuclear strike capability. While it had a more powerful engine it also had a higher take-off weight and its speed was limited by aerodynamics (hence why the swept wing F-84 was eventually introduced after Korea). So it is very interesting, but we're unlikely to see it. I'd personally prefer having them put effort into an SCR-720 than having LABS. Well, that said, the rocket firing procedure and controls are essentially the same as in the E model; they've just not been modeled yet.
Avimimus Posted July 2 Posted July 2 2 hours ago, LukeFF said: Well, that said, the rocket firing procedure and controls are essentially the same as in the E model; they've just not been modeled yet. Yes, that is what I thought you meant! I'll look forward to it! 1
1C Game Studios LukeFF Posted July 2 Author 1C Game Studios Posted July 2 👍 In the meantime, rocket firing with the F-84 is reasonably accurate when one uses the fixed reticle and the little gap at the bottom of the circle as the aiming point. 1
Uther Posted July 3 Posted July 3 6 hours ago, LukeFF said: 👍 In the meantime, rocket firing with the F-84 is reasonably accurate when one uses the fixed reticle and the little gap at the bottom of the circle as the aiming Thanks Luke. The F-84 is the plane I've decided to put my time in to for now, Really enjoying it. Think I've finally got my flight sim mojo back with Korea! 1 9800X3D / Asus Radeon RX 7900 XT TUF OC / Corsair Vengeance EXPO 64GB / W11
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