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A really complere D-Day mission???


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Posted

Has anyone ever built a full on D-Day mission, with any allied of Axis aircraft. A mission with a full on invasion fleet and German defense mounted against it , perhaps with believable airial assault.In a way the GB Normandy addition kind of promised such a posibiility , but if one has come along I've missed it.D-Day: How the Omaha beach landing ...

Posted

If you've flown the Overlord campaign by Jaegermeister, that's pretty impressive. If not actually D-Day, it's the days around the invasion. It's certainly possible to build a scenario around the day, but nowhere near that scale because no PC would manage to run it. Not sure why nobody tried a lite version, but I guess one reason is that players don't like the channel crossing, so missions after landing with airbases in france is more popular.

Jaegermeister
Posted (edited)
On 12/10/2025 at 12:22 PM, sandmarken said:

If you've flown the Overlord campaign by Jaegermeister, that's pretty impressive. If not actually D-Day, it's the days around the invasion. It's certainly possible to build a scenario around the day, but nowhere near that scale because no PC would manage to run it. Not sure why nobody tried a lite version, but I guess one reason is that players don't like the channel crossing, so missions after landing with airbases in france is more popular.

There are a few D-Day missions actually. The Waco Glider Scenario Mission, The C-47 Scenario Mission, 1 in Gestapo Hunters at night, 1 in Hornet's Nest at night and as you mentioned, also in Overlord. The problem you mentioned is correct. To show that many invasion ships other than the static sunken cargo ships will bring any existing computer to it's knees in a hurry. If you did for example, Pips Priller strafing the Invasion beach in an FW 190, it would be a slide show. Each ship is a complex vehicle and you would need many hundreds of them but the game engine does not support that many at a time without significant time dilation.

 

Edited by Jaegermeister

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Posted
1 hour ago, Jaegermeister said:

it would be a slide show. Each ship is a complex vehicle and you would need many hundreds of them but the game engine does not support that many at a time without significant time dilation.

Could do it on a smaller scale. I remember how amazed I was back in the day playing Medal of Honor's D-Day mission. I do think it also had a reduced scale! 😅

The best thing would be if Blitzen learned the editor and made it himself. There are so few people sharing missions; it's a real shame. I am sure a lot of people have the historical knowledge and the artistry to make really cool stuff, just not knowing how to operate the editor. 

  • Like 2
Posted
6 hours ago, Jaegermeister said:

If you did for example, Pips Priller strafing the Invasion beach in an FW 190, it would be a slide show. Each ship is a complex vehicle and you would need many hundreds of them but the game engine does not support that many at a time without significant time dilation.

I've build this mission in 2023. Performance was actually not that bad, because I've used the static versions that are available for some of the transport ships, but time acceleration was no longer possible. One problem was, that we don't have static versions of landing craft and destroyers.

2023_7_13__17_25_1.jpg.2a417a0c11352fb39e5b99003f11f7ae.jpg.26d78be29fdc51111784f3cfa1085f2c.jpg

2023_7_13__17_47_41.jpg.e839bfed167f4df884486f367fdaf6f2.jpg.0de956920468c2cab1e0a54576848b19.jpg

  • Like 1
  • Upvote 1
Posted
8 hours ago, Juri_JS said:

I've build this mission in 2023. Performance was actually not that bad, because I've used the static versions that are available for some of the transport ships, but time acceleration was no longer possible. One problem was, that we don't have static versions of landing craft and destroyers.

2023_7_13__17_25_1.jpg.2a417a0c11352fb39e5b99003f11f7ae.jpg.26d78be29fdc51111784f3cfa1085f2c.jpg

2023_7_13__17_47_41.jpg.e839bfed167f4df884486f367fdaf6f2.jpg.0de956920468c2cab1e0a54576848b19.jpg

Hey! I want to fly this one!

  • Like 1
Posted
34 minutes ago, Humbre79 said:

Hey! I want to fly this one!

Unfortunately I no longer have it.

Posted
On 12/14/2025 at 12:32 PM, Juri_JS said:

Unfortunately I no longer have it.

Too bad....sigh....

Posted

What was the mission name? I can look through what I have to see if I still have it.

  • Upvote 1
  • 3 months later...
Posted
On 12/14/2025 at 8:26 AM, sandmarken said:

There are so few people sharing missions; it's a real shame. I am sure a lot of people have the historical knowledge and the artistry to make really cool stuff, just not knowing how to operate the editor. 

I keep looking out for missions, downloaded many, but found many produced by members are not always to my liking. So i stick to a few  mission makers only. It's just too hard to find good ones without a sort of quality rating like stars.

The ones i made that seem reasonably OK took me a long time to make (especially due the fact that you need two separate programs for testing unlike f.i. with DCS) , and only then i post a download link. 

When started with the AQMB or Vander tools i usually change a few things, but most of 'em are mainly the work of others and i keep them for my self. 

Posted (edited)
On 12/17/2025 at 6:06 PM, No_85_Gramps said:

What was the mission name? I can look through what I have to see if I still have it.

I would love it too ... can it be a campaign called invasion watch? game 5.203 version i have.

https://www.axis-and-allies-paintworks.com/e107_plugins/download/download.php?action=view&id=1318

Juri: some of your old stuff resides here: https://www.axis-and-allies-paintworks.com/e107_plugins/download/download.php?action=list&id=122

Edited by JollyJack

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