dedogist Posted Sunday at 12:02 PM Posted Sunday at 12:02 PM Since Korea got the new advancements in AI defensive maneuvers, it has made me play the single player content more than ever. I, and I'm sure most of the Great Battles community would love to see some of these newer maneuvers that a present in Korea now for Great Battles fighter AI, as they still seem to do the lazy flat turns most of the time. With Leningrad and Odessa coming out, a lot of people are coming back to play, and personally I find the difference in AI between Korea and GB to be pretty dramatic now. I won't claim to know anything about the difficulty coding such things, but I think at the very least retrofitting the GB AI with the new defensive skills from Korea would be phenomenal and satisfy a lot of folks who believe the AI in GB is boring. 1 3
GiftGruen Posted Sunday at 12:28 PM Posted Sunday at 12:28 PM That‘s true - and also for IL2 FlyingCircus it could be great. Probably depends on the question is AI coding of Korea is ‚somehow derived‘ from GB AI and taking coding from Korea to GB/FC is possible with acceptable effort. Only the Devs can know this. 1 Rig - RTX5090 + i5-14600KF + Pimax Dream Air Content - Flying Circus 1-4 + IL2-BoX ( all sceneries ) + IL2-Korea
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