Snipermanx Posted September 8 Posted September 8 A new Dev Blog is here! We share an update on the maps and Career mode for Odessa and Leningrad in Great Battles. Take a look at the new seasons, expanded areas, historical landmarks, and details of the upcoming Career chapters. Read here: https://il2-series.com/en/news/1027/odessa-and-leningrad-maps-and-career/ 14 7 Head of content creator program
Swoose Posted September 8 Posted September 8 Wonderful news and beautiful, detailed buildings! Now get me my torpedo-armed VVS Douglas A-20G Boston for anti shipping strikes and I'll really be a happy camper! 😀
JG123410 Posted September 8 Posted September 8 (edited) Awesome! - Thank you very much! - @Snipermanx - do you happen to know if AQMB options are still planned for some of the Odessa and Leningrad maps? Edited September 8 by JG123410
tattywelshie Posted September 8 Posted September 8 Great update, the map updates look amazing! And a Finland flying career as well, that's pretty exciting! 2
MDzmitry Posted September 8 Posted September 8 Leningrad 1941 (as well as 44) will end up being the longest careers at 8 months each btw That, plus 2 bite-sized careers in Odessa at 4 months each. Compare that to the careers we have currently, averaging about 6 months, the shortest being Normandy at 4 months and the longest being Bodenplatte at approx. 7 months.
1C Game Studios LukeFF Posted September 8 1C Game Studios Posted September 8 1 hour ago, JG123410 said: Awesome! - Thank you very much! - @Snipermanx - do you happen to know if AQMB options are still planned for some of the Odessa and Leningrad maps? Yes, it's still planned. 2 2
LuftManu Posted September 8 Posted September 8 The sim that keeps on giving! 🙂 Thanks team! 1 Rig: RTX 5090 ASUS TUF / Ryzen 9850 X3D /Gigabyte X870E Pro X3D Motherboard / 48 GB DDR5 Teamgroup 8000 MT/s / MSI 321 URX QD-OLED 32" 4K
MajorMagee Posted September 8 Posted September 8 I was hoping for at least one or two instant missions for Tank Crew on these new maps. There were many historic battles fought on this turf. 1 Service To The Line, On The Line, On Time! 9800X3D, 64 GB DDR5, RTX 5070-Ti 1024 GB/s @ 2700 MHz 0.85V, Calibrated 10 bit QD-OLED 3440x1440 @ 240Hz
IckyAtlas Posted September 8 Posted September 8 The new Korea Dev Blog and GB Dev Blog put together let me with a gaping mouth in awe. It seems that you guys found an incredible source of financing and team size to finally do all what we could dream of. Put together we have everything: player controlled twin bombers, four engine bomber, carrier, jets, ,helicopter and who knows what else. I need to scratch my head to find what I can ask just to ask for something. Ah yes I did find a few things for GB: 1) Can you make the Thrustmaster Hotas in native mode directly integrated in GB like you have done in Korea, and that I appreciate a lot. I do not like to mess with the Thrustmaster Target Editor and GUI. 2) Can you have a pilot when ditching or when parachuting in the sea be floating with a Mae West or small dinghy, and so staying alive and randomly drowning also from time to time. And yes it is not Christmas yet but we already have the gifts here.
antibiotik Posted September 8 Posted September 8 Придётся вернуться с Кореи🙂 14700kf,rtx 5070ti,sams 990 pro, ddr5 32, MOZA AB6\ MTP\ MRP\ 27'' 4K 240 Гц
kama1 Posted September 8 Posted September 8 Odessa career could last longer: the fights around odessa could start from 26.03.1944 or earlier
Kubert Posted September 8 Posted September 8 (edited) 49 minutes ago, kama1 said: from 26.03.1944 or earlier Probably all soviet bases were too far outside of GB's Odessa map area at this time? That is my guess... Edited September 8 by Kubert
Enceladus828 Posted September 8 Posted September 8 Does this mean Finnish voices will be added? 2 hours ago, IckyAtlas said: 2) Can you have a pilot when ditching or when parachuting in the sea be floating with a Mae West or small dinghy, and so staying alive and randomly drowning also from time to time. I’m not a developer nor the CM but my two cents is, probably not. I would love for this to happen but given that such an animation hasn’t been added since BOK was released in 2018 then it’s probably a rather large undertaking and not worth doing when priorities have shifted to Korea where such a thing has been added. I reached out to Regingrave about this in 2022 who forwarded it onto Han and basically a swimming animation is the only route. If they were to make it so that the pilot simply didn’t die when parachuting into a lake or sea many things would have to be adjusted to the point where a swimming animation would be the easiest route. Matthew 6:21, "For where your treasure is, there your heart will be also."
Bemused Posted September 8 Posted September 8 Is there any chance the skip time feature from Korea could be ported to Great Battles? It would be a huge QoL improvement.
AcesDarthBubu Posted September 8 Posted September 8 Would be wonderful if the next devblog to be hearing from Karttakompania team, on what to expect on the Finnish career and perhaps also teasers on the plane set they were working on.
plepew Posted September 9 Posted September 9 Can't wait to see the gulf of Finland expansions, seasonal expansions, and careers for these two regions. The amount of work you all are putting into this is remarkable - Thank You!
=FI=Blue2 Posted September 9 Posted September 9 LOTS of fantastic news & scenery in these recent blogs - thank you again Dev Team for all the hard work! It does feel a little like early Christmas. Really looking forward to all of this, both for Korea and GB - now I just need to make more time to go enjoy it all! Much appreciated, fellas. Keep it comin'! 1
kestrel79 Posted September 9 Posted September 9 Wow these maps both look insane for old IL2 GB. Well done. Any chance they can give this team a crack at updating all the GB maps to this standard? I love all the custom and unique buildings. You can tell a lot of love and care went into making these maps.
Gutholz Posted September 9 Posted September 9 After the update it will be time for a sight seeing flight to find all landmark buildings. 🙂
Husar Posted September 9 Posted September 9 Thanks for the information. Any chance 1C know what the progress is on the unfinished planes? I know those 3D models were built outside 1C, but there hasn't been any information about them since 2024. Was the project dropped, or are they still in development? 5 1
BlackSix Posted September 9 Posted September 9 13 hours ago, kama1 said: Odessa career could last longer: the fights around odessa could start from 26.03.1944 or earlier 12 hours ago, Kubert said: Probably all soviet bases were too far outside of GB's Odessa map area at this time? That is my guess... Yes, you are right; the northern and eastern boundaries of the map allow for starting the career around March 23rd. However, as @Kubert rightly noted, Soviet aviation had not yet redeployed to airfields within the game map - that only happened in early April. There were also major difficulties in reconstructing the front lines within the sector of the 2nd Ukrainian Front. Almost no maps had survived, so they had to be reconstructed based on troop-position reports found in combat logs. 1
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