jack333 Posted Thursday at 02:03 PM Posted Thursday at 02:03 PM Hi, I have a question. In career mode, when we reach the attack zone, for example, the ground artillery, do I have to give my wingmen the order to attack, or do they start attacking as soon as we arrive? Thanks.
YoYo Posted Thursday at 03:33 PM Posted Thursday at 03:33 PM 1 hour ago, jack333 said: Hi, I have a question. In career mode, when we reach the attack zone, for example, the ground artillery, do I have to give my wingmen the order to attack, or do they start attacking as soon as we arrive? Thanks. There's no need. Besides, as you'll notice, if you find yourself in the target area, your wing suddenly forgets you're the commander 😎, reports the targets themselves, and proceeds to attack. Personally, when I have nothing left to attack, or I'm out of weapons and want to return to base, I give the Rejoin command and that's it. In my opinion, however, it should be you, the commander, who issues the order, and only then do the AI attack the targets. Now, issuing the order will probably cause them to get their orders mixed up. 1 Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb. | Webmaster of yoyosims.pl. VR flying only.
Uther Posted Thursday at 04:48 PM Posted Thursday at 04:48 PM I let their x ray vision spot the targets for me. 1 2 9800X3D / Asus Radeon RX 7900 XT TUF OC / Corsair Vengeance EXPO 64GB / W11
DEMON Posted Friday at 05:59 AM Posted Friday at 05:59 AM Nope, if you give order to attack specific target type they will obey. They may be too slow, but at some time they will attack. For example i command to search AA, and after a 30 seconds of precice maneuvering i can see how they starts to miss with 500 pound bombs and no using rockets at all 🙂 1
JG4_Moltke71 Posted Friday at 01:43 PM Posted Friday at 01:43 PM 7 hours ago, DEMON said: Nope, if you give order to attack specific target type they will obey. They may be too slow, but at some time they will attack. For example i command to search AA, and after a 30 seconds of precice maneuvering i can see how they starts to miss with 500 pound bombs and no using rockets at all 🙂 If rockets loaded I order em „use rockets first“ otherwise they always will bring em home. When egress I order em to jettison weapon load so the group can quickly form up I noticed when I give this order they wouldn’t shoot remaining rockets when I order jettison drop tanks they also not obey 🤷🏼♂️ ASUS ROG-ASTRAL-RTX5090-32GB GDDR7; ASUS ROG STRIX X870E-E GAMING; AMD Ryzen 9 9950X3D 4,3GHz AM5; DDR5 64GB PC 6000 CL30 G.Skill Varjo Aero Headset
BlitzPig_EL Posted Friday at 02:16 PM Posted Friday at 02:16 PM (edited) In a career mission last night I let the AI go on their own, and they dutifully attacked some artillery and just to make sure, three of them kamikazed the target. Edited Friday at 02:16 PM by BlitzPig_EL 1
Koziolek Posted Sunday at 09:06 PM Posted Sunday at 09:06 PM On 8/21/2026 at 4:16 PM, BlitzPig_EL said: In a career mission last night I let the AI go on their own, and they dutifully attacked some artillery and just to make sure, three of them kamikazed the target. Well, normally I would ask if you had reported a bug but I start to think that this actually might be a feature 1
BlitzPig_EL Posted Sunday at 10:25 PM Posted Sunday at 10:25 PM I did report it, with the mission file attached.
taffy2 Posted 16 hours ago Posted 16 hours ago Being in command of a flight is a complete waste of time, flying the Normandy map, mission- destroy the AAA at Carpiquet airfield, gave order to flight to attack they then fly off over the sea, fly around in circles and then return to the home field with all their bombs and rockets. 1
AndreiTomescu Posted 12 hours ago Posted 12 hours ago You know we're talking about a different game here, right? The hole discussion/bug reporting has the aim to improve the AI ground attack behaviour, which has already improved greatly, like hugely, comparing Korea to GB.
BlitzPig_EL Posted 7 hours ago Posted 7 hours ago Even so, the AI will bimble about, flying large circles away from the target area, as if they are on a tourist trip,. While they are off having a picnic, I can generally complete the mission by myself, while they all fly back with most of their under wing ordnance still hanging there.
AndreiTomescu Posted 6 hours ago Posted 6 hours ago 1 minute ago, BlitzPig_EL said: while they all fly back with most of their under wing ordnance still hanging there or get shot down by AAA, which is even worse, since i have to call replacements! or get stuck with damaged planes and wounded pilots. But in general, mostly if i let them do their job without interfering with my orders, they do a decent job, and hugely a better one compared to GB. just my view. 1
BlitzPig_EL Posted 6 hours ago Posted 6 hours ago Yes, I agree about being better than GB. As I mentioned before, I never cared for single player before, now I quite enjoy it.
AndreiTomescu Posted 5 hours ago Posted 5 hours ago 45 minutes ago, BlitzPig_EL said: I never cared for single player before, now I quite enjoy it IMHO, since you previously run online mostly, you are used to smart wingman (like, humans). The AI ones can't get comparable to those. Since you are enjoying SP now, it means, at least imho, that even somebody with your great MP experience is somehow content with AI wingmen, and that means they are improvable, but decent. That is a very important and good evaluation scale for me. Thx! 1
Jaegermeister Posted 4 hours ago Posted 4 hours ago 2 hours ago, BlitzPig_EL said: Even so, the AI will bimble about, flying large circles away from the target area, as if they are on a tourist trip,. While they are off having a picnic, I can generally complete the mission by myself, while they all fly back with most of their under wing ordnance still hanging there. If you reach a target area and your flight is given an attack order based on mission design, ordering them to attack will restart the attack routine, causing them to pull off target, circle around about 8-10 km from target, and then return to start what they were about to do all over again. That would take 2 or 3 minutes at least. I think I will try to play some career missions to see if they are given an attack order based on "Attack Area" commands or not. and then I will know what is going on. Ryzen 7 7800X3D l 32GB DDR5-6000 l RX 7900 XTX 24GB - AMD Adrenalin V.26.6.4 l HP Reverb G2 I Windows 11 Home
AEthelraedUnraed Posted 4 hours ago Posted 4 hours ago 2 hours ago, BlitzPig_EL said: Even so, the AI will bimble about, flying large circles away from the target area, as if they are on a tourist trip,. While they are off having a picnic, I can generally complete the mission by myself, while they all fly back with most of their under wing ordnance still hanging there. It's probably realistic though 🙂 If you read mission reports, you'll usual see that they circle the target once or twice to ID it, then setup a proper attack. That's what the AI does as well; part of the circling they do is to attack in the direction of the wind, to make the bomb/rocket trajectory more predictable. Like you, I also don't always have the patience for a proper setup and will often attack from whatever direction, Immelmann around when not even outside of Flak range yet and attack again until my ammo is spent, but that's not particularly realistic 😉
Redeye Posted 2 hours ago Posted 2 hours ago 3 hours ago, AndreiTomescu said: IMHO, since you previously run online mostly, you are used to smart wingman (like, humans). The AI ones can't get comparable to those. Since you are enjoying SP now, it means, at least imho, that even somebody with your great MP experience is somehow content with AI wingmen, and that means they are improvable, but decent. That is a very important and good evaluation scale for me. Thx! Ha you never flown with me! Trust me you will be begging for an AI wingman! 1
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