1C Game Studios LukeFF Posted November 24, 2025 1C Game Studios Posted November 24, 2025 Please post any issues about the graphics, models, and maps here. Please note this topic is strictly for bug reports. Any off-topic banter will be removed at our discretion. Thank you! Quote
RNAS10_MITCHELL Posted November 30, 2025 Posted November 30, 2025 Recurring issue where the view from cockpit suddenly zooms in on its own. Reported by several squadron nembers. Effects multiple players at the same time. Has happened multiple times in the past 4 months on FC multiplayer server Flugpark. Sorry no track files. Quote
FuriousMeow Posted December 2, 2025 Posted December 2, 2025 Senard aerodrome, Western Front, when on the ground the wheel/tail skid decals don't retain or have a long duration. The tire lines on the terrain extend a little behind the tail and the tail skid doesn't leave any mark. Behaved appropriately at nearby fields. Quote
TheNappingMan Posted December 4, 2025 Posted December 4, 2025 (edited) Don't know if this was ever fixed, or if it cropped up again. Nieuport 17 rigging lines missing from cockpit (from original post a few years ago): From just now: Edited December 4, 2025 by TheNappingMan Quote
Mark_Krieger Posted December 5, 2025 Posted December 5, 2025 (edited) Just a minor detail in the FW 190 A6. The tecnochat message for the volume of the radio doesn't appear. The control of the volume in the cockpit is animated correctly. Edited December 5, 2025 by Mark_Krieger Quote
Kubert Posted December 11, 2025 Posted December 11, 2025 I have noticed that tactical number (or letter) of FW-190 A5 will disappear after it is hit. I saw that happen twice. Not sure if other FWs are affected as well... 1 1 Quote
Rafael Posted December 12, 2025 Posted December 12, 2025 The artificial horizon or attitude indicator in the P51D-15 mustang in Bodenplate is missing the top white notch or line indicating the datum for bank. Normally you align the missing top white line with one of the fixed ones to adjust for different bank angles. It is correctly represented in Normandy expansion in the P51B Quote
Aapje Posted December 12, 2025 Posted December 12, 2025 12 hours ago, Kubert said: I have noticed that tactical number (or letter) of FW-190 A5 will disappear after it is hit. I saw that happen twice. Not sure if other FWs are affected as well... That is probably because the damage modelling doesn't support the lettering. Quote
Kubert Posted December 12, 2025 Posted December 12, 2025 I think it does. Other planes can have bullet holes in the numbers, or part of a number missing due to canon hit. There must be something wrong specifically with FWs. I've spent a lot of time doing pictures and FW is only plane I noticed tactical code to disappear. 🤔 1 Quote
Quetzalkoatl Posted December 12, 2025 Posted December 12, 2025 (edited) Bf 109 G-6/AS spinning prop effect texture has weird artifacts. Generally it doesn't look on pair with other late 109s. From the cockpit view: External view low RPM: High RPM: From the side: From the side slightly titlted: The issue is independent from the default in-game livery used. It's easiest to notice when sun light shines at the angle of 30-45 degrees to the spinning propeller texture. Edited December 13, 2025 by Quetzalkoatl 1 Quote
nemesio Posted December 12, 2025 Posted December 12, 2025 The Normandy map doesn't run as smoothly as the others I have, Bodenplatte, Kuban, and Stalingrad. This topic has certainly been addressed before, but I haven't been able to find much information about it. I only use Quick Start to familiarize myself with the planes, and I usually create my missions with the Editor to avoid excessive AI traffic. It's a great game, you guys take it seriously. Spoiler Quote
Dupxo Posted December 25, 2025 Posted December 25, 2025 [Flying Circus] 1. Gauges and indicators are still low quality (resolution) in Sopwith planes such as Pup and Snipe. You have already made high quality gauges for Sopwith Triplane or Camel. Maybe just exchange low resolution gauges with updated one? 2. Sopwith Pup, Strutter, Camel - they have low-poly, low quality machine gun (Vickers) model. You have already made high quality Vickers MG for planes like Nieuport 17 or SPAD VII. Maybe just exchange low poly models with updated one? 3. Destroyed balloons fall to the ground almost with very low speed - almost the same speed like their crew on parachutes. TRK file here: https://drive.google.com/file/d/1lpPBt53PxuddXB8Z9905yffX3dFTPwds/view?usp=sharing Quote
Mark_Krieger Posted Monday at 06:38 PM Posted Monday at 06:38 PM A-20 outlet cowl shutters handle animation is crossed for the left (first) and second (right) engines. When you open or close the first engine handle it moves the second engine handle and viceversa. 1 Quote
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