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  • 1C Game Studios
Posted

Please post any multiplayer issues here. Please note this topic is strictly for bug reports. Any off-topic banter will be removed at our discretion. Thank you!

[GR]Tankie
Posted

So setting up our Korea server and have found that only one instance of Dserver can be used so we have to choose between GB or Korea, would it be possible for the Dev's to look in to this

[GR]Tankie
Posted

Cancel this, forgot you needed a separate ip address for the second server. That has solved running 2 instances for the dserver 

Posted

You can have the same IP, but you have to change the port used by the server.

Posted

Additionally, please add an option for players to set their own limits for recordings. Lastly, recording limit should not force you to menu, it will ruin content collection.

 

Thank you!

  • Upvote 1
Snipermanx
Posted

@Akephal Take this to discuss with the team 

  • Like 1

Head of content creator program 

LuftManu
Posted

Hello team!

When you limit mods for aicraft and you choose one of the availible ones, the plane won't spawn with it even if they are availible in the mission.

You will be able to select them but once you spawn, it's like you did not choose anything.

Really easy to reproduce. I can send mission files if needed.

Kind regards and great work! 

Rig: RTX 5090 ASUS TUF / Ryzen 9850 X3D /Gigabyte X870E Pro X3D Motherboard / 48 GB DDR5 Teamgroup 8000 MT/s / MSI 321 URX QD-OLED 32" 4K

SCG_Tzigy
Posted

Berloga keep getting message "airfield condition have changed" and no go

Posted (edited)

I allow tacview record in my dedicated configuration, but in game, when i check the information about the server, the tacview record option is on False.

Here is a screenshot which show the problem.

6a416fe3c8b1b.jpg

I checked the config file of the dedicated server, and Tacview record is on True.

 

Edited by Habu
Patricks
Posted (edited)

 

EDIT: I rebooted and restarted everything, flew 1.5 hours no problem..

 

I have had two CTDs in MP on the Parallel 38 Server, all I get in my Windows Event Server is:

Log Name:      Application
Source:        Application Error
Date:          6/29/2026 4:42:12 PM
Event ID:      1000
Task Category: Application Crashing Events
Level:         Error
Keywords:      
User:          MONSTER-III\grado
Computer:      Monster-III
Description:
Faulting application name: IL2Series.exe, version: 1.0.0.1, time stamp: 0x6a3ac6a2
Faulting module name: IL2Series.exe, version: 1.0.0.1, time stamp: 0x6a3ac6a2
Exception code: 0xc0000005
Fault offset: 0x00000000005a418b
Faulting process id: 0x3200
Faulting application start time: 0x1DD07D2260BE1C9
Faulting application path: C:\IL2Series\Game\bin\game\IL2Series.exe
Faulting module path: C:\IL2Series\Game\bin\game\IL2Series.exe
Report Id: 04f35531-4caa-449f-87ee-c3e57fa2d083
Faulting package full name: 
Faulting package-relative application ID: 
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
  <System>
    <Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" />
    <EventID>1000</EventID>
    <Version>0</Version>
    <Level>2</Level>
    <Task>100</Task>
    <Opcode>0</Opcode>
    <Keywords>0x8000000000000000</Keywords>
    <TimeCreated SystemTime="2026-06-29T14:42:12.6634782Z" />
    <EventRecordID>20430</EventRecordID>
    <Correlation />
    <Execution ProcessID="22272" ThreadID="23292" />
    <Channel>Application</Channel>
    <Computer>Monster-III</Computer>
    <Security UserID="S-1-5-21-1620077589-100977387-1482750200-1001" />
  </System>
  <EventData>
    <Data Name="AppName">IL2Series.exe</Data>
    <Data Name="AppVersion">1.0.0.1</Data>
    <Data Name="AppTimeStamp">6a3ac6a2</Data>
    <Data Name="ModuleName">IL2Series.exe</Data>
    <Data Name="ModuleVersion">1.0.0.1</Data>
    <Data Name="ModuleTimeStamp">6a3ac6a2</Data>
    <Data Name="ExceptionCode">c0000005</Data>
    <Data Name="FaultingOffset">00000000005a418b</Data>
    <Data Name="ProcessId">0x3200</Data>
    <Data Name="ProcessCreationTime">0x1dd07d2260be1c9</Data>
    <Data Name="AppPath">C:\IL2Series\Game\bin\game\IL2Series.exe</Data>
    <Data Name="ModulePath">C:\IL2Series\Game\bin\game\IL2Series.exe</Data>
    <Data Name="IntegratorReportId">04f35531-4caa-449f-87ee-c3e57fa2d083</Data>
    <Data Name="PackageFullName">
    </Data>
    <Data Name="PackageRelativeAppId">
    </Data>
  </EventData>
</Event>

 

Edited by Patricks

ALL testing is done in VR - GIGABYTE X870E AORUS Elite WIFI7, Thermaltake 1200w PS \AMD Ryzen 7 9800X3D - Corsair iCue Titan Liquid CPU cooler \ 64GB G.Skill Z5 DDR5 \ SBlasterX G6 \ 4TB NvMe M.2 Boot Drive \ ZOTAC GAMING GeForce RTX 5090 SOLID OC 32GB GDDR7 - Nvidia 610.88drivers \ 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz Gsync \ Win11 Pro Ver. 25H2 - Build 26200.8973 \ TIR 5 \ Warthog HOTAS  with VPC WarBRD joystick base \ MFG V3 Pedals \ TM MFDs  on 2 8" Lilliputs \ Simgears ICP \ Pimax Dream Air VR running 72hz at Steam 100% 3872x3516 (per eye) OpenXR. 

uumembwa
Posted

1. I turn only external views but in game on server i see techchat and tips and HUD... How to setup difficulty on server?

2. dserver.exe - load CPU for 40-50% instead GB dserver load for 4-5% My server PC twice stuck with Korea dserver and no respond, must use reset button😢

3. i can't use my own folder for mission(Multiplayer/Dogfight/xserver/mission.bin) sds file work only with Multiplayer/Dogfight/mission.bin

Screenshot 2026-06-30 213759.jpg

Mark_Krieger
Posted

When you click on server info, a lot of servers (inimage.png.d833fb95aa5b6420f6a301dd645f81dd.pngcluding ours) that do not use Simplified flight physics appears as if they do.

CPU AMD Ryzen 7800 X3D, GPU AMD Radeon RX 7900 XTX, RAM: 64 Gb DDR5, VR Headset: Quest 3.

Sketch
Posted

Problem:
It seems like some of the features of the SDS multiplayer configuration file do not work. Namely:

  • navigationIcons = false
  • autoThrottleLimit = false
  • autoMix = false
  • autoRadiator = false

I have all of these parameters set to false, yet my players are spawning in with the auto throttle, mix, and radiator enabled. The mini-map on the game HUD is active in the lower right hand corner for them, showing them the map and their location.

Expectation:
When the SDS file parameters are set to false, they should take effect in the server. There should be no auto throttle, mix, or radiator enabled for any players. There should be no mini-map hud showing the player's location when navigation icons are set to false.


image.png.3bb9568ae013da1c22b78aa92584408a.png
Here we can see the auto throttle, mix, and radiators are enabled.


image.png.7fb171e23fae9883780d2d565ebddd9a.png
The mini-map on the game HUD, showing players exactly where they are, even if navigationIcons are turned off.

  • Upvote 2
Ramstein
Posted (edited)

found out if you switch on mods, no servers show, update, I checked to see how multiplayer checked with mods and customs skins = on and no servers show.. so I switched those options off.  FYI

Edited by Ramstein
  • 2 weeks later...
72AG_SerWolf
Posted

Здравствуйте.

При попытке зайти на сервер Combat Box игра скачивает файлы, начинает грузится и просто вылетает на рабочий стол. 

На другой сервер (точно название не подскажу) заходит нормально.

Если проблемы с сетью, например, то почему игра крашиться? А не просто пишет сообщение про невозможность подключения  к серверу.

Ещё один глюк откуда же

Изменил настройки - отключил музыку и немного настроил графику, все сохранил. После краша на рабочий стол настройки скинулись обратно

=LD=Nephrill
Posted

Dont know if reported already.. In Combat Box Korea me and my squadmate were testing the refuel and re-arm feature. Works very nice!! The only thing we think is bugged are the droptanks. You get them back when you re-arm (not refuel) but you cannot jettison them during your next flight. Also not sure if we got them back filled up again. We were flying the Mig 15.

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