BlitzPig_EL Posted July 17 Posted July 17 I have a flight of 4 IL 10s with appropriate waypoints and attack area command set to attack ground targets, but all they do is circle around the target area. I have tried lowering the last waypoint altitude and raising it to no avail. In Great Battles I have not had this issue with flights set up the same way.
Jade_Monkey Posted July 17 Posted July 17 Post a sample mission file so we can help AMD Ryzen 5800X3D | Nvidia RTX 4090 | 32 GB DDR4 | nVME SSD | VR headset: Pimax Dream Air SLAM
kraut1 Posted July 17 Posted July 17 6 hours ago, BlitzPig_EL said: I have a flight of 4 IL 10s with appropriate waypoints and attack area command set to attack ground targets, but all they do is circle around the target area. I have tried lowering the last waypoint altitude and raising it to no avail. In Great Battles I have not had this issue with flights set up the same way. I have observed this in GB in very special situations too. If the attack area radius is comparable small I would suggest to increase it.
BlitzPig_EL Posted July 18 Author Posted July 18 I increased the Attack area radius to 3000 meters, no effect, all aircraft just circle around in that area making for target drones for the ground based AAA units. I added a second group of TU2s to attack my home airfield, same story, they just circle around and never drop their ordnance. I have used the same set ups in GB missions and the AI will attack every ground target in the radius area with gusto. I don't get it.
BlitzPig_EL Posted July 18 Author Posted July 18 (edited) I'd post a zip of the entire mission, but it's too large. So I have some screenshots from the Mission Builder... This is the Attack flight. And below is the Attack Area. The first Trigger Timer is set at 10 seconds, the second at 2 seconds. The Waypoint is at 1000 meters altitude, Priority medium, Area 3000 Meters, Speed 400kph. The Attack Area is set at 3000 Meters, "Attack Ground Targets", and Time of 20 minutes. I have used this exact set up in Great Battles without issue. I don't get it. This is the IL 10 group, I also have a TU-2 flight set up to attack the US airfield, and a P-51 flight set to attack the NKAF field, none of the flights will release their ordnance, they just fly around in the target area. There are two La-11s set as escorts for the IL-10s that very aggressively will protect the IL-10s, so at least that works. Edited July 18 by BlitzPig_EL
Jade_Monkey Posted July 18 Posted July 18 (edited) 4 hours ago, BlitzPig_EL said: I'd post a zip of the entire mission, but it's too large. So I have some screenshots from the Mission Builder... This is the Attack flight. And below is the Attack Area. The first Trigger Timer is set at 10 seconds, the second at 2 seconds. The Waypoint is at 1000 meters altitude, Priority medium, Area 3000 Meters, Speed 400kph. The Attack Area is set at 3000 Meters, "Attack Ground Targets", and Time of 20 minutes. I have used this exact set up in Great Battles without issue. I don't get it. This is the IL 10 group, I also have a TU-2 flight set up to attack the US airfield, and a P-51 flight set to attack the NKAF field, none of the flights will release their ordnance, they just fly around in the target area. There are two La-11s set as escorts for the IL-10s that very aggressively will protect the IL-10s, so at least that works. That Attack Area is missing a green arrow assigning the object to your planes. Right now you are triggering the Attack Area but it's not telling it who should be attacking. Edited July 18 by Jade_Monkey 1 AMD Ryzen 5800X3D | Nvidia RTX 4090 | 32 GB DDR4 | nVME SSD | VR headset: Pimax Dream Air SLAM
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