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Posted

Any ideas on how to set a denser FLAK fo Korea? I actually did this once, but I don't remember what options I used. I remember it was a mix of time triggers and something else. I'm looking to increase the rate of fire and density (not necessarily accuracy) of the FLAK, so that it actually looks quite realistic, something like on Combat Box servers.

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Thank you for the ideas!

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

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  • 2 weeks later...
Jade_Monkey
Posted

More guns? I can't think of any other way

AMD Ryzen 5800X3D  |  Nvidia RTX 4090  |  32 GB DDR4  |  nVME SSD  |  VR headset: Pimax Dream Air SLAM

Posted

Do we have flaming onions?

Juri_JS
Posted

You should also give the AAA an attack command, without it the guns seem to react slower. 

Posted
5 hours ago, Juri_JS said:

You should also give the AAA an attack command, without it the guns seem to react slower. 

Attack Area MCU = Air targets.

I saw advice somewhere that you should also give Force Complete = Low

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

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Jaegermeister
Posted
6 hours ago, YoYo said:

Attack Area MCU = Air targets.

I saw advice somewhere that you should also give Force Complete = Low

You can use either one. Force complete low if you want them to fire whenever they can, or attack area mcu if you want them to cover a certain area or radius. You don’t want to use both at the same time. Force complete low could make them start firing earlier, but it depends on the terrain.

unchecking limited ammo seems to improve the firing rate since they don’t care about running out of ammo.

more guns is the only real answer.

  • Thanks 1

Ryzen 7 7800X3D l 32GB DDR5-6000 l RX 7900 XTX 24GB - AMD Adrenalin V.26.6.4 l HP Reverb G2 I Windows 11 Home

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