MaximumLarry Posted June 27 Posted June 27 I think I get that historically there was some vibration and movement of the forward panel due to the way it was mounted (haven't found any citations though). Clearly later models have fully fixed panels. But does it have to move around so much? It looks like it's broken. Can we scale the movement back a little in the launched game? 3
Vulture Posted June 28 Posted June 28 Or make the runways smoother? But seriously, yeah, panels do not move that much IRL. 1
Husar Posted September 7 Posted September 7 I don't like how the panel vibration on the ground is implemented. It feels disconnected from bumps on the ground surface or hard braking, more like a random animation. I think the current height map doesn't have enough resolution to create realistic, smaller bumps on runways. Most of the time, planes just get bumped into the air, which shouldn't happen.
Valis Posted September 7 Posted September 7 7 minutes ago, Husar said: I don't like how the panel vibration on the ground is implemented. It feels disconnected from bumps on the ground surface or hard braking, more like a random animation. It would be good if they could 'connect' the panel animation to the undercarriage suspension code (probably much easier said than done)
Dash,Polder Posted September 8 Posted September 8 Initially it was, soon as you dropped gear it started the shake, but that changed with the first patch. I didn't like it, was very weird having the panel start shaking dropping gear on an approach. It made it hard to read instruments with any precision on a most critical phase of flight.
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