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VR experiences IL-2 Korea


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Posted

Sorry, maybe it's too hot today. But where the heck do I activate VR? 

I can not find an option in the launcher and also not ingame. 

Posted (edited)

In game, settings, graphics, select a VR API (SteamVR or OpenXR)

Edited by Jade_Monkey
Posted

That's it. Thank you. I was in a tunnel... 

  • Upvote 1
Posted

How are your VR experiences? I won't be able to test it until tonight.

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

Posted (edited)

Plug and play with a Pimax Crystal Light. Just select VR in the graphics settings. I find it works well and I'm running a previously very unfavoured RX9070XT. OpenVR looks to be about double the frame rate of OpenXR. Cities I'm dropping to 30fps and 70-90 over lighter areas. Usage showing as very low, 4%.

Edited by robbiec
  • Like 1
Posted

Pimax Crystal Light, almost every graphic setting is off and barely got 60 fps. No AA, HDR. 9800x3d-rtx4090-64gb ram. Cockpit looks very nice but  terrain looks ugly. Early access so it is ok now.

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Posted

I am not impressed, yet. 

in comparison DCS has a lot more performance and looks sharper in VR for me, even with the Phantom in bad weather on the performance hungry cold War germany map..

I tested about 1 1/2 hours by now but was not able to find a sweetspot.

My general settings so far:
Open XR (Toolkit off, tried both on and off)
Rolled back to poor native Headset resolution of 2264x2208 per eye

in game:
tried
DLSS various performance settings
MSAA 2x
"VR optimized settings" 

PC Specs:
AMD 7800X3D
RTX 4090 OC 
64Gb DDR5 @6000mhz
2x2 TB NVMe
Win11
Quest3

i am kind of disappointed right now 😞

  • Upvote 1
Posted

That makes sense, since VR headsets do give you a bit of tunnel vision.

Posted

Make sure you turn off HDR in Windows or everything will look washed out and grey.

Open XR toolkit will cause problems, it was stated in the release notes somewhere.

  • Upvote 1

Ryzen 7 7800X3D Raphael 4.2GHz CPU/ 32GB DDR5-6000 PC5-48000 CL36 RAM / Sapphire Nitro+ Radeon RX 7900 XTX 24GB GDDR6 GPU / ASUS Tuf Gaming B650E MB / 2x 1 TB Samsung 970 EVO+ M.2 HD / MSI 1000 Watt PS / HP Reverb G2 VR / TM Warthog Joystick / Moza MTQ Throttle / Saitek Pro Flight Rudder / MaxFalcon 20 Keypad Emulator / BBI-32 Leo Bodnar USB switch panel / Windows 11

Posted

will try HDR off
Toolkit is off already
but performance overall with nevertheless poor resolution underwhelming..

Posted

Its a mixed bag for me. Pimax Crystal, RTX 4090, 9800XT,64 GB Ram. Latest Drivers and Paimaxplay 2.0, native openXR.
I have to go with very low settings compared to the original IL2 or even DCS to get acceptable performance. As other stated, cockpit and planes look good, but terrain is very blurry up high, sharp only close to the ground. I have to test more and ty openVR as well.

  • Like 1
Posted

Running 3090RTX, i9-14900k, 96gb RAM, and Reverb G2 here.  And I know I'm not supposed to, but the Open XR toolkit really improved my frames and visual quality.  Same as GB.  So I'm still gonna run it.

Still, there's much work to be done in the VR department.  Scale seems a little off, menus are cross-eyed after a mission.  Not disappointed as it's Early Access, just not quite there yet.

And before you tell me to disable the Toolkit, my performance takes a visible hit without it.

Posted (edited)

Unfortunately i am having the same unimpressive performance.

  • Overall with low settings, and help from some scaling settings in Pimax, performance is hardly there.
  • The Menus are too close to your face, especially main menu.
  • There is some mild distortion in the center, cannot exactly put my finger on it.
  • Cockpit is fine, but the world oustide seems to have a lag, like it's moving at a different refresh rate. Very annoying.

I need to spend more time optimizing, but with DCS (which i dont really like), I can get MUCH higher performance and visuals with the same hardware and higher quality settings in Pimax Play.

I know its early access but it feels like they hardly tested VR.

I also did not like how they deemed quadviews as not worth it beause it "only" gave a 10% boost. 

 

Using a Pimax Dream Air, RTX 4090, Ryzen 5800X3D, 32GB DDR4

Edited by Jade_Monkey
Posted

well, i am also not so impressed... 🙃

but it works at least!  👍
my biggest complain is to the horrible camera movement in mig15 test fly. Is it supposed to simulate turbulence? Well guys, it may be cool on flat screen, but in VR it really sucks.

i do not complain the performance, we are on beta; but it must be optimized, no debate.

CPU AMD 9800X3D, GPU RTX 5090, 64GB RAM 6000Mhz; HP Reverb G2; stick VKB Ultimate; VIRPIL Throttle; Slaw Pedals; custom AX&BTN BOX based on MMJOY2

  • Upvote 1
Posted (edited)

My first impressions in VR are quite mixed, but mostly positive. 👍

  • Performance - I'm getting quite good results on Meta Quest, with a constant 72 frames (only free flight is fine for now), when I'm close to the ground and over cities as well. For me, it's no worse than the previous IL-2 (even though I have an RTX 5090) outside of cities. My VRAM is around 9-10GB, so it's very reasonable.
  • Unfortunately, during the game I had 4 crashes to desktop, for no reason (?)
  • Graphically it's ok, a bit like MSFS, I have x2 antialiasing MSAA and everything is quite sharp (in VR I use OpenXR Toolkit) + upscaling (about 3000x6000 pixels in the image)
  • I had to increase the ground distance to x4 because the default image looked very bad, the textures on the ground had a lot of blur from the height
  • the cockpits look great!

YVYaFON.jpg

  • A big problem is WORLD SCALE. The world is a bit too small in VR. We have IDP + and -, but... unfortunately, there's a problem here. This function, although it displays data, doesn't work. I don't see any difference at all. In the IL-2 BoX, I fly at +9, and it's just right. Here, whether -30 or +30, everything looks the same. Please fix this ASAP!
  • Why is this message displayed to customers who purchased the title? I understand beta testing or some free copies on YouTubers, please remove this!

eEMh21I.jpg

  • Another thing, I don't know how it was tested, but the lights at night are rendered in one eye! It looks bad. Here's a screenshot of both eyes in VR. The problem is clearly visible. In VR, one screen shows a different image than the other. Please fix this too. Check the city lights:

3w2ABpk.jpg

  • Why does the menu move with your head in VR? In IL-2, BoX stays still, but here it moves from right to left. This is also a bug, please bring it to your attention. I don't know why this is happening?
  • The title definitely requires optimization for cities and buildings. Here, on a low, fast traverse, I'm getting 50-33 FPS. The city doesn't look like New York, and it performs much worse than in DCS, where it's much more detailed. The frame rate should at least be increased. Maybe there's a problem with LOD over the city?

5IoGFo2.jpg

Generally, it's a beta, at 75% level, there is big potential and I like it ❤️ but it also requires quite a lot of work in terms of VR. Fingers crossed for good results for VR users!

Edited by YoYo
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  • Upvote 6

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

Posted
9 minutes ago, YoYo said:

A big problem is WORLD SCALE. The world is a bit too small in VR. We have IDP + and -, but... unfortunately, there's a problem here. This function, although it displays data, doesn't work. I don't see any difference at all. In the IL-2 BoX, I fly at +9, and it's just right. Here, whether -30 or +30, everything looks the same. Please fix this ASAP!

 

Since you're using the Toolkit, try fiddling with the Worldscale in the Toolkit pop-up menu.  Seemed to make it a little better for me.

  • Thanks 1
Posted (edited)
20 minutes ago, TheNappingMan said:

Since you're using the Toolkit, try fiddling with the Worldscale in the Toolkit pop-up menu.  Seemed to make it a little better for me.

Thx, good idea, I'll try it.

Edit: it works, I forgot about this option. 113% is ok for me.

Edited by YoYo
  • Like 1

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

Posted (edited)

Realy bad the 2 missons with Sabre and The Mig, slideshow BUT with task editor/exam/single missons is realy good. Stable 72fps even with many stuff in the air/ground Q3, 5080

Edited by OAE
  • Upvote 1
Posted (edited)

I miss vr zoom to identify targets (like in Il2)  & default vr view button, without this can't use xrnecksafer.  Has somebody found these key bindings? Cockpit zoom in / out does not work neither default cockpit view.

Edited by airsheep_VR
  • Like 2
Posted

Very disappointing performance & experience in vr for me. 

I should of known better, all the warning signs were there when i watched the youtube previews & I could see it was a slideshow.  

I have a quest 3 & playing through VD

RTX5090 ryzen9 7950x3D 64gb ram

Anything from 20fps -72fps  The quest refresh is 72 so that is my target. Unfortunately it was dropping well below that. Suffers with the same issue as great battles where the fps drops as soon as you get to other aircraft but its now way worse. If i use dlss it helps a bit but still really poor performance & it looks really bad. 

Other issues, ground textures really slow to load in & it often looked like minecraft. Pilot position is way off, i pressed 5 to reset the position but it didn't help.

Menu is vomit inducing its like its zoomed in camera & moves with your head. 

Lots of artifacts flashes or light i couldn't get rid of. 

Some of these issues will be fixed but I find it hard to believe that at this stage they will find a significant boost in performance in time for release & quite frankly ever. Surely by now they would be 90% there with performance its not a 0.1 alpha release?  

 

   

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  • Upvote 2
Posted
12 minutes ago, airsheep_VR said:

I miss vr zoom to identify targets (like in Il2)  & default vr view button, without this can't use xrnecksafer.  Has somebody found these key bindings? Cockpit zoom in / out does not work neither default cockpit view.

VR Zoom is present RCtrl+ KP0.

  • Like 2

Home cockipt: GPU RTX5090, CPU i7 13900, RAM 64Gb.Webmaster of yoyosims.pl. VR flying only.

Yoyosimsbanner-(1).gif

Posted

Since OpenXRToolkit has been unsupported/abandoned for years, and AFAIK the IL-2 devs say it is incompatible with GB you guys really shouldn't be giving input based on use of it.  I'm not sure what the value-add would even be since the foveated rendering (Standout feature prior to Quadviews for DCS and MSFS) was never functional w/IL-2.
There is little others can glean from your anecdotes without knowing:
-HMD  
-VR API  
-Render resolution (including multipliers applied via SteamVR)
-DLSS resolution setting/upscaling ratio

Last point especially - there is a gargantuan gulf in workload between least and most intensive DLSS settings.  DLAA/native res using a modern preset (K, M, L) is almost certainly far more intensive than 2x or very possibly even 4x MSAA.

  • Upvote 1
Posted (edited)
33 minutes ago, nrosko said:

Menu is vomit inducing its like its zoomed in camera & moves with your head

Yes, moving window is very bad.

38 minutes ago, airsheep_VR said:

default vr view button, without this can't use xrnecksafer. 

It is called "default view" in Korea, you need to set it again in necksaver (it works). 
EDIT: However Korea has same Necksaver issue as DCS; when sitting in cockpit I need to grab my Pimax controller and press and hold pi button to recenter VR to my seat. Only then my turning left/right with necksaver will be the same.

 

First test with Pimax Crystal OG - not optimised. 30-50 fps. My head hurts from slideshow on ground.

 

Edited by TCW_Brzi_Joe
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Posted
32 minutes ago, nrosko said:

Very disappointing performance & experience in vr for me. 

I should of known better, all the warning signs were there when i watched the youtube previews & I could see it was a slideshow.  

I have a quest 3 & playing through VD

RTX5090 ryzen9 7950x3D 64gb ram

Anything from 20fps -72fps  The quest refresh is 72 so that is my target. Unfortunately it was dropping well below that. Suffers with the same issue as great battles where the fps drops as soon as you get to other aircraft but its now way worse. If i use dlss it helps a bit but still really poor performance & it looks really bad. 

Other issues, ground textures really slow to load in & it often looked like minecraft. Pilot position is way off, i pressed 5 to reset the position but it didn't help.

Menu is vomit inducing its like its zoomed in camera & moves with your head. 

Lots of artifacts flashes or light i couldn't get rid of. 

Some of these issues will be fixed but I find it hard to believe that at this stage they will find a significant boost in performance in time for release & quite frankly ever. Surely by now they would be 90% there with performance its not a 0.1 alpha release?  

 

   

Exactly the same here with Quest 3 and a 5080

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