1C Game Studios LukeFF Posted Thursday at 03:41 PM 1C Game Studios Posted Thursday at 03:41 PM Please post any multiplayer issues here. Please note this topic is strictly for bug reports. Any off-topic banter will be removed at our discretion. Thank you!
[GR]Tankie Posted Friday at 07:35 AM Posted Friday at 07:35 AM So setting up our Korea server and have found that only one instance of Dserver can be used so we have to choose between GB or Korea, would it be possible for the Dev's to look in to this
[GR]Tankie Posted Friday at 11:54 AM Posted Friday at 11:54 AM Cancel this, forgot you needed a separate ip address for the second server. That has solved running 2 instances for the dserver
Habu Posted Saturday at 09:17 AM Posted Saturday at 09:17 AM You can have the same IP, but you have to change the port used by the server.
Enigma Posted Saturday at 02:57 PM Posted Saturday at 02:57 PM Video explains it all Recorder And Museum Bug.webm
Enigma Posted Saturday at 03:04 PM Posted Saturday at 03:04 PM Additionally, please add an option for players to set their own limits for recordings. Lastly, recording limit should not force you to menu, it will ruin content collection. Thank you!
Snipermanx Posted Saturday at 03:06 PM Posted Saturday at 03:06 PM @Akephal Take this to discuss with the team 1 Head of content creator program
LuftManu Posted Saturday at 05:24 PM Posted Saturday at 05:24 PM Hello team! When you limit mods for aicraft and you choose one of the availible ones, the plane won't spawn with it even if they are availible in the mission. You will be able to select them but once you spawn, it's like you did not choose anything. Really easy to reproduce. I can send mission files if needed. Kind regards and great work! Rig: RTX 5090 ASUS TUF / Ryzen 9850 X3D /Gigabyte X870E Pro X3D Motherboard / 48 GB DDR5 Teamgroup 8000 MT/s / MSI 321 URX QD-OLED 32" 4K
SCG_Tzigy Posted Saturday at 10:28 PM Posted Saturday at 10:28 PM Berloga keep getting message "airfield condition have changed" and no go
Habu Posted 20 hours ago Posted 20 hours ago (edited) I allow tacview record in my dedicated configuration, but in game, when i check the information about the server, the tacview record option is on False. Here is a screenshot which show the problem. I checked the config file of the dedicated server, and Tacview record is on True. Edited 20 hours ago by Habu
Patricks Posted 1 hour ago Posted 1 hour ago I have had two CTDs in MP on the Parallel 38 Server, all I get in my Windows Event Server is: Log Name: Application Source: Application Error Date: 6/29/2026 4:42:12 PM Event ID: 1000 Task Category: Application Crashing Events Level: Error Keywords: User: MONSTER-III\grado Computer: Monster-III Description: Faulting application name: IL2Series.exe, version: 1.0.0.1, time stamp: 0x6a3ac6a2 Faulting module name: IL2Series.exe, version: 1.0.0.1, time stamp: 0x6a3ac6a2 Exception code: 0xc0000005 Fault offset: 0x00000000005a418b Faulting process id: 0x3200 Faulting application start time: 0x1DD07D2260BE1C9 Faulting application path: C:\IL2Series\Game\bin\game\IL2Series.exe Faulting module path: C:\IL2Series\Game\bin\game\IL2Series.exe Report Id: 04f35531-4caa-449f-87ee-c3e57fa2d083 Faulting package full name: Faulting package-relative application ID: Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" /> <EventID>1000</EventID> <Version>0</Version> <Level>2</Level> <Task>100</Task> <Opcode>0</Opcode> <Keywords>0x8000000000000000</Keywords> <TimeCreated SystemTime="2026-06-29T14:42:12.6634782Z" /> <EventRecordID>20430</EventRecordID> <Correlation /> <Execution ProcessID="22272" ThreadID="23292" /> <Channel>Application</Channel> <Computer>Monster-III</Computer> <Security UserID="S-1-5-21-1620077589-100977387-1482750200-1001" /> </System> <EventData> <Data Name="AppName">IL2Series.exe</Data> <Data Name="AppVersion">1.0.0.1</Data> <Data Name="AppTimeStamp">6a3ac6a2</Data> <Data Name="ModuleName">IL2Series.exe</Data> <Data Name="ModuleVersion">1.0.0.1</Data> <Data Name="ModuleTimeStamp">6a3ac6a2</Data> <Data Name="ExceptionCode">c0000005</Data> <Data Name="FaultingOffset">00000000005a418b</Data> <Data Name="ProcessId">0x3200</Data> <Data Name="ProcessCreationTime">0x1dd07d2260be1c9</Data> <Data Name="AppPath">C:\IL2Series\Game\bin\game\IL2Series.exe</Data> <Data Name="ModulePath">C:\IL2Series\Game\bin\game\IL2Series.exe</Data> <Data Name="IntegratorReportId">04f35531-4caa-449f-87ee-c3e57fa2d083</Data> <Data Name="PackageFullName"> </Data> <Data Name="PackageRelativeAppId"> </Data> </EventData> </Event> ALL testing is done in VR - GIGABYTE X870E AORUS Elite WIFI7, Thermaltake 1200w PS \AMD Ryzen 7 9800X3D - Corsair iCue Titan Liquid CPU cooler \ 64GB G.Skill Z5 DDR5 \ SBlasterX G6 \ 4TB NvMe M.2 Boot Drive \ ZOTAC GAMING GeForce RTX 5090 SOLID OC 32GB GDDR7 - Nvidia 610.62 drivers \ 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz Gsync \ Win11 Pro Ver. 25H2 - Build 26200.8737 \ TIR 5 \ Warthog HOTAS with VPC WarBRD joystick base \ MFG V3 Pedals \ TM MFDs on 2 8" Lilliputs \ Simgears ICP \ Meganex 8k VR running 75hz at Steam 150% 4760x4292 (per eye) OpenXR.
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