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FlyAnyTime
Posted

The are some non-trivial barriers for simpit builders (simulation rigs) in the current version of IL2-series. Will IL2-Korea fix/improve support for the simpit builder? For example, the following issues plague the current version of IL2:

 Multiple monitor support - Will there be native multiple monitor support similar to DCS and Microsoft Flight Simulator 2024 that does not force you to use Nvidia Surround. Will the default FOV be adjustable for various triple monitor configurations. My current rig has 6 screens native to Windows and 4 driven by network devices.  Main screens are three 4K 55 inch monitors (in landscape mode) and three 768 x 1024 acting as MFD’s in modern jets and analog gages in older aircraft like WW2.

WINCTRL throttle support – the WINCTRL throttles support both button (detent) setpoints and analog axis. Allowing the simulation of fuel cutoff and afterburner setpoints.  This feature prevents IL2 from actually using the WINCTRL throttles natively.

Maximum number of input devices - Desirable would be no practical limit.  My current rig as 14 usb based input devices and it is not complete. 

Any information available about creating a simpit for IL2 Korea would be greatly appreciated – Thank You

The are some non-trivial barriers for simpit builders (simulation rigs) in the current version of IL2-series. Will IL2-Korea fix/improve support for the simpit builder? For example, the following issues plague the current version of IL2:

 Multiple monitor support - Will there be native multiple monitor support similar to DCS and Microsoft Flight Simulator 2024 that does not force you to use Nvidia Surround. Will the default FOV be adjustable for various triple monitor configurations. My current rig has 6 screens native to Windows and 4 driven by network devices.  Main screens are three 4K 55 inch monitors (in landscape mode) and three 768 x 1024 acting as MFD’s in modern jets and analog gages in older aircraft like WW2.

WINCTRL throttle support – the WINCTRL throttles support both button (detent) setpoints and analog axis. Allowing the simulation of fuel cutoff and afterburner setpoints.  This feature prevents IL2 from actually using the WINCTRL throttles natively.

Maximum number of input devices - Desirable would be no practical limit.  My current rig as 14 usb based input devices and it is not complete. 

Any information available about creating a simpit for IL2 Korea would be greatly appreciated – Thank You

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overlord
Posted (edited)

I'm also interested in how the configuration for three monitors would work, of course without using Nvidia Surround or similar programs.

I mean, configuring it natively like in DCS or Falcon BMS, which does it automatically without any complexity, even including instrument export.

I'd also like to ask if there are any issues like those that IL2 GB had with applications and buttons like StreamDeck, since these types of cockpits are extremely useful because they have physical controls for the entire aircraft cabin if desired.

 

My current setup consists of three 32" 1440p monitors plus another 1080p monitor for instrumentation, along with a number of different input devices and joysticks, including the well-known Thrustmaster MFDS, custom-made button panels, and a 32-button Streamdeck. I'd like to avoid any configuration limitations.

Using only one of the three available monitors isn't an option for me; it would be too limiting to fly that way.

 

. I haven't found any information on this, so any help would be greatly appreciated.

 

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Edited by overlord

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