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In FC, "on fire" should equal "dead"


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AeroCrab
Posted

... or at least "dead-ish". As things stand, I can light up an enemy plane and then have it fly around for a few minutes (sometimes attacking things). Then one of my wingmen will show up and do a "last bullet" operation and steal my kill. I'm aware that the game itself seems to operate on a "you, as player, shot it once so we award you the kill" basis, but the log output tells a different story, and that's all PWCG has to operate on.

Not that I want to harp too much on "realism," but I'd expect everybody to "see" an aircraft on fire and recognize it as "combat ineffective" and move on to something else.

(Yes, I'm just salty that my kills are being "stolen" by non-existent computer people. The struggle is real :classic_smile:)

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