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Enterfrize
Posted (edited)

UPDATED 04/06/26

Hi All!

I use the Next Level Racing HF8 Pro (upgraded from the HF8) haptics pad, and I've enjoyed using both the Simhub and Next Level Racing IL2 game profiles.  Still, I think they could go so much further, so I created a brand new Simhub IL2 Sturmovik profile for everyone to enjoy.

The profile is designed around the HF8 Pro so it will probably need modification for other haptics solutions.  If the vendors use it / publish it, please credit the source as a lot of time was invested to make them work.

I. PLANES

  • Gun shaking
  • Positional engine RPMs
  • Positional damage (when you get hit, you get HIT for real!)
  • Bomb sensations
  • Rocket sensations
  • Landing gear sensations

I'm kind of proud that everything has a bit of a physics to it. For example, big bombs feel different from small bombs. Incoming impacts feel different depending on how powerful the bullets are and where they are coming from, etc.  I also fixed some motor location issues.

II. TANKS

IL2 tank telemetry is horrible and not nearly as detailed as plane telemetry.  The experience is very layered considering what little I had to work with.  I strongly recommend making yourself invulnerable and get blasted away on a battlefield.  Your going to love it!

  • RPM
  • Big Gun (machine gun is still silent) (HUGE improvements here)
  • Damage and collisions (HUGE improvements here)
  • Movement and terrain

Everything has more snap and is positional.  When choosing settings, you want the general tank dynamics to be low with the gun being somewhat higher.  They complement one another.

WARNING: I don't know if it is because of Simhub or IL2, but after you fly a plane, the telemetry stays in memory and doesn't get wiped clean when you enter a tank.  So old variables get in the way of the new telemetry.  For now, you may need to exit Simhub and re-run Simhub if changing from tank to plane or vice versa.  You may also need to restart a given mission to get the telemetry flowing again.

ATTENTION IL2 GAME CREATORS!  Please improve the Tank Crew telemetry by adding more variables to poke.  The profile is fun, but it could be so much better.  I need variables for RPM, gun ticks, gun-specific physics if possible (bullet mass, recoil, etc.).  Everything you did for planes, I could easily use for tanks in a future profile.

Have fun everyone!

 

IL-2 Sturmovik - IL-2 Stumovik Custom_V19_releasecandidate.zip

Edited by Enterfrize
  • Thanks 3
Enterfrize
Posted

Updated the profile with improvements all around.  If it works for you, please share your results and report back.

  • Thanks 1
  • 2 weeks later...
Enterfrize
Posted

@Andris

Check out the updated profile; especially with tanks.  Now you can tank me.

  • Thanks 1
  • 2 months later...
Blutaar
Posted

Hey, do you think you can put Positive, or "upward" g-force in as custom effect and maybe negaive as well but thats not as important? I would love to have it but i have no clue how to do it. I saw in your profile that you managed to bring effects like gunfire and bomb drops etc. into simhub which normally are not there. Sadly the accel g-force and deccel g-force in simhub only gives acceleration but not g-force from pulling gs. And lateral g-force only works when you roll and pull.

 

Anyway thx for the profile, it works great and is better then what simhub on itself can offer. 😉

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