kraut1 Posted May 14 Author Posted May 14 ´Kronstadt / Кронштадт: The existing static objects of the default template are now reinforced by 6 working Coastal gun emplacements: @Kapteeni45 4 2
kraut1 Posted May 15 Author Posted May 15 Kirkonmaa coastal gun batteries: There were 4 heavy guns: (source: https://www.jaegerplatoon.net) Due to dense woods on the Karelia map have placed 2 180mm guns at the eastern shore and 2 180mm guns at the western shore in seperate batteries. Both batteries with mixed AAA, 88mm guns are now modded too to engage ships, especially when fast E-boats are close to the battery: 2
kraut1 Posted June 4 Author Posted June 4 ...work on the random naval action settings for the EMG template proceeds... 3
kraut1 Posted June 12 Author Posted June 12 (edited) EMG Karelia / Gulf of Finland 1942/43 static front for Easy Mission Generator v94 v1 released New features for Naval action for Gulf of Finland fronts: -4 new airfields: Utti, Kymi, Lavansaari, Seiskari, Veyno -working Coastal Gun Batteries on 7 Islands (with modified guns for anti ship action, IL-2 Firing Point Gun emplacements modified to be destroyable with 500kg bombs) -additional random Gun Boat / Torpedo Boat raids against batteries, ports and airfields close to the shore, currently activated with 7% random at each mission begin. -many EMG Torpedo Boat / Patrol Boat objectives in template for additional random ship vs ship or ship vs coastal battery action. -many modified new Finnish Ships, additional Finnish Ships by @Malixi integrated in Mod New Gulf of Finland front for long range / Naval Missions: @Kapteeni45 Edited June 12 by kraut1 2 1
Kapteeni45 Posted June 14 Posted June 14 On 6/13/2026 at 2:49 AM, kraut1 said: EMG Karelia / Gulf of Finland 1942/43 static front for Easy Mission Generator v94 v1 released New features for Naval action for Gulf of Finland fronts: -4 new airfields: Utti, Kymi, Lavansaari, Seiskari, Veyno -working Coastal Gun Batteries on 7 Islands (with modified guns for anti ship action, IL-2 Firing Point Gun emplacements modified to be destroyable with 500kg bombs) -additional random Gun Boat / Torpedo Boat raids against batteries, ports and airfields close to the shore, currently activated with 7% random at each mission begin. -many EMG Torpedo Boat / Patrol Boat objectives in template for additional random ship vs ship or ship vs coastal battery action. -many modified new Finnish Ships, additional Finnish Ships by @Malixi integrated in Mod New Gulf of Finland front for long range / Naval Missions: @Kapteeni45 Yes. I am summerhouse ATM. Will try this when home again. Thank you again! 1
Kapteeni45 Posted June 22 Posted June 22 Wow! A great addition to the game experience is the coastal artillery and ship mod. And a new air base for the Germans to the west. The Karelia and Leningrad map is definitely the most amazing in the entire series. The first one that also has small villages, even individual farms. Finland really looks like Finland. And EMG does great missions. Thanks, Syn Vander, Kraut and the map makers. 1
JollyJack Posted July 27 Posted July 27 Thanks again Kraut ... guess i can dump the EasyMissionGenerator-Karelia-1943-front-v0C.zip now. 1
kraut1 Posted July 27 Author Posted July 27 25 minutes ago, JollyJack said: Thanks again Kraut ... guess i can dump the EasyMissionGenerator-Karelia-1943-front-v0C.zip now. Yes, this EMG Mod / Mod to be used together (see first main post): Download of the modified EMG: https://www.mediafire.com/file/nj2hwt96398dvpk/EasyMissionGenerator-Karelia-Gulf-of-Finland-v1.zip/file Required Modification: Gulf of Finland Naval / Coastal Artillery / AI mod V02 (Install with JSGME) https://www.mediafire.com/file/16951q55wneougz/Karelia-Mod-v02.zip/file
JollyJack Posted July 27 Posted July 27 Just testing it .. funny JSGME loads the mod real slow, guess it must be my Bitdefender AV interfering. Bob's EMG is a wonderful tool .... Set to coastal guns ..... but what are they defending? Seagulls? tester: Karelia Kraut bombing coatsal guns test-01.zip
kraut1 Posted July 27 Author Posted July 27 (edited) 1 hour ago, JollyJack said: Bob's EMG is a wonderful tool .... Set to coastal guns ..... but what are they defending? Seagulls? tester: Karelia Kraut bombing coatsal guns test-01.zip Additionally to the "default mission targets of EMG" I have defined for all islands additional "random gun boat raids" with from time to time attacking gun boats, E-Boats, russian torpedo boats the batteries / or the islands. And if you want to have such an attack as a important part of the mission you can change the random from very low to 100%. https://forum.il2-series.com/topic/3525-захватывающий-день-в-порту-кронштадта-в-1943-il-2-gb-exiting-stroll-in-kronstadt-harbour-1943/ Or these screenshots: In my EMG template the coastal guns / attack groups are in the 2 "Radar" groups that belong to the long range Gulf of Finland fronts: Example for typical default random 7%, if you want to have this attack e.g. each time the mission is started change to 100% Edited July 27 by kraut1
JollyJack Posted July 29 Posted July 29 Just ran across this old FirePoint post from tip, maybe useful? https://forum.il2sturmovik.com/topic/76505-todt-v_1-firing-point-objects-primer/
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