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German and Russian Infantry Squads


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Posted (edited)

I decided to give everyone an early Christmas Present today. 🎅

The intention of this package is to create a mod with new AI infantry variations (German and Russian) that expand what's available for Mission Builders to select from. They're found in the STEditor's vehicle list as:

DetachentGer5

image.jpeg.496ba63093e3394983561edcf9d7a5d3.jpeg

DetachmentRus5

image.jpeg.037ff49714deff1fb28afa346048eb4e.jpeg

We now have four Infantry Squads to choose from - American, German, British, and Russian

image.jpeg.04cffc55c6934879b4a5f055841323d7.jpeg

The German and Russian Squads were created from the existing US Infantry Squad, so unfortunately the helmets and equipment are not modelled properly. This has been requested several times over the years, but 1C Game Studios has not seen the value for Tank Crew or Ground Attack mission building as sufficient to spend resources on creating the correct models for us. 

*** If the mission calls for one of these new squads, and you don't have it installed first it will typically just crash out with a luascript error! ***


Install Instructions:
This assumes you have the JSGME Mods folder installed inside your 1C Game Studios directory next to the IL-2 Sturmovik Great Battles folder. If JSGME is installed somewhere else then you will have to change the folder structure to match.

Inside the Mod folder are the standard folder levels that starts with IL2..., and works down from there through Data etc. until you reach the level where the game places the equivalent versions of these files when it unpacks the Vehicle GTP files. JSGME follows this directory structure to place the individual files in the game where they are expected to be found if you have Mods enabled.

*** Because of the way this mod is done, the additional AI Infantry remain available in your missions even if you have Mods turned off! ***

- See Link Posted Below For File With All Three Squads -

Edited by MajorMagee
  • Like 6
  • Thanks 4
AcesDarthBubu
Posted

WW1 soldiers next ! Joking.

The latter file is the file to be downloaded?

Posted

Yes! It contains everything for all three new squads.

  • Like 1
Posted (edited)

Without new models to work with, I would think for WW1 you could put some life into a mission over no man's land with a combination of DetachmantGer5 versus DetachmentGbr5. They can follow scripted paths and engage with enemy units within the limits of their rifle armament. I've already produced additional AI Tanks options for WW1, so it would seem that a WW1 mission builder could produce a pretty interesting ground battle to fight above.

https://forum.il2sturmovik.com/topic/85780-additional-ai-ww1-tanks-for-flying-circus/

 

p.s. Perhaps we would also need one done in light blue to represent the French to go along with the Renault and Schneider tanks?

 

Edited by MajorMagee
Posted

I wonder if Tigre88 is still out there making new missions for Tank Crew? If anyone is still in contact with him, you could let him know that these are freely available for people to use.

  • 2 weeks later...
MajorMagee
Posted

I've just been informed about the Blacklist file to keep the deathrun, and deathsit options from appearing in the Vehicles list in the STEditor.

It's located in Data\GUI\EditorObjectsBlackList.cfg

You would need to add these entries:

graphics\vehicles\Infantry\detachmentGER_deathrun.txt
graphics\vehicles\Infantry\detachmentGER_deathsit.txt
graphics\vehicles\Infantry\detachmentRUS_deathrun.txt
graphics\vehicles\Infantry\detachmentRUS_deathsit.txt
graphics\vehicles\Infantry\detachmentWIN_deathrun.txt
graphics\vehicles\Infantry\detachmentWIN_deathsit.txt

 

EditorObjectsBlackList.cfg

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