Mysticpuma Posted December 22, 2025 Posted December 22, 2025 The Kuban Desert mod has some great Tuskegee missions. I was just wondering if there is already, or if there could be, a skin mod to make the pilots more historically accurate? 2 Quote
kraut1 Posted December 23, 2025 Posted December 23, 2025 On 12/22/2025 at 8:22 PM, Mysticpuma said: The Kuban Desert mod has some great Tuskegee missions. I was just wondering if there is already, or if there could be, a skin mod to make the pilots more historically accurate? In the Charcters.gtp are some US Pilot Skins. As far as I understood there are skins for US Bomber Crews, a US Pilot and a US P47 Pilot. And another question would be which skin is used for the P40 that was in the desert UK and US. I suppose a real skin artist could do this. Quote
Stonehouse Posted December 24, 2025 Posted December 24, 2025 I seem to remember this exact question being raised in the old forums and someone did a repaint of the US pilot model and posted it. Perhaps do a search over there. Quote Intel Ultra9 285K, ROG Strix Z890-A, 32 GB RAM, RTX 5070 Ti 16GBVRAM and driver 591.86, Win11 Pro, Saitek Pro Flight Combat pedals, Warthog HOTAS, TM Cougar MFDs
Mysticpuma Posted December 24, 2025 Author Posted December 24, 2025 Completely missed it and there it already was: https://forum.il2sturmovik.com/topic/92154-mod-for-tuskegee-airmen/#comment-1357221 Created by AEthelraedUnraed: "I already did so, a while back. It should still work. https://www.mediafire.com/file/pi4n9813mrwpgye/il2_black_pilots.zip/file Note that because of limitations with the game, this changes the skins for *all* RAF pilots as well as *all* USAF fighter pilots except the P-47." 1 Quote
Stonehouse Posted December 24, 2025 Posted December 24, 2025 46 minutes ago, Mysticpuma said: Note that because of limitations with the game, this changes the skins for *all* RAF pilots as well as *all* USAF fighter pilots except the P-47." Haven't looked at the files in the old mod but that sounds odd. There are three models pilot_brit and pilot_usaf_early and pilot_usaf. Each with their own 3d model (ie mgm file) and textures. The aircraft such as the P51D and P51B use a different pilot bot by country ID eg: where country 102 is UK and 103 is US AlterBotConfig = -1, 102, -1, -1, "", "LuaScripts/WorldObjects/Bots/BotPilot_P47_RAF43.txt" AlterBotConfig = -1, 103, -1, 19440901, "", "LuaScripts/WorldObjects/Bots/BotPilot_P47_USA43.txt" [end] [attach=0] position= -0.650, -0.030, 0 object = "LuaScripts/WorldObjects/Bots/BotPilot_P47_USA44.txt" [end] The way the above works is if country id is 102 use the RAF model and if 103 and prior to 1 Sept 1944 use the USAF 1943 model else if 103 and after 1 Sept 1944 use the USAF 44 model. Looking at the bot files: BotPilot_P47_RAF43 uses Pilot_Brit and BotPilot_P47_USA43 uses Pilot_USAF_early and BotPilot_47_USA44 uses Pilot_USAF. So, I would have thought that RAF pilots should be easily isolated from the repaint. 1 Quote Intel Ultra9 285K, ROG Strix Z890-A, 32 GB RAM, RTX 5070 Ti 16GBVRAM and driver 591.86, Win11 Pro, Saitek Pro Flight Combat pedals, Warthog HOTAS, TM Cougar MFDs
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