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Career modding


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TheNappingMan
Posted

I just want to clear some things up before I start modding and it breaks something.

It's my understanding that you CANNOT make an AI squadron a Player Flyable squadron, correct?  You can change Aircraft in existing squadrons, but can't add a new one.  Can you change the starting dates?  I'm mainly messing with Flying Circus.

Also, in the Squadrons.cfg file, the "planes=6" ONLY controls the players flight, and NOT the AI flights?  The number of friendly and enemy AI aircraft is controlled by the "Air Forces and AA" setting in the career.  Do have all this right?  I'm trying to keep dogfight sizes down because it seems every mission ends up in a massive furball with dozens of aircraft.  I've tried using the "planes=4 and maximumPlanes=8" but it always gives my flight 4, and the AI flight more than that.

Thanks.

 

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