Jaegermeister Posted December 19, 2025 Posted December 19, 2025 (edited) On 12/18/2025 at 8:48 AM, kraut1 said: Next topic to be solved are the tactical codes, they are working a bit, but on 1 side before the insignia and on the other side behind, due to the german definition of 4 digits. Yes, that's how they work. If you use a 2 digit code or a letter and number code, it looks OK. Not exactly historical, but then again, many things are a compromise. Good looking skin BTW, I did a similar one a few days ago. The Romanians had standard Luftwaffe camouflage on many of them, but also had their own unique pattern as well. There are schematics of this pattern on the internet on various modeling websites Edited December 19, 2025 by Jaegermeister 2 Quote
Aapje Posted December 20, 2025 Posted December 20, 2025 15 hours ago, Fogliato said: Good morning, when will Odessa and Leningrad be released? When it is done. 1 Quote
kraut1 Posted December 20, 2025 Posted December 20, 2025 (edited) For me the Odessa / Romanian Skin modifications are completed. I will release them soon. To allow 100% usage of Iasi Airfield I have extended all map limits 20km to west/east/north/south similar as EffeDB did for the Moscow map. But without new towns, only to allow the full usage of the existing close to map limits towns, airfields,... First campaign mission created / flown (BF109-E4B of JG77 / Advance on Balti, Kishnev, Grigoriopol, Odessa). https://forum.il2-series.com/topic/854-question-were-in-the-odessa-1941-campaign-the-luftwaffe-bf109-e4-fighters-with-the-new-db-601-aa-flying/#findComment-4477 Edited December 20, 2025 by kraut1 3 2 Quote
kraut1 Posted December 20, 2025 Posted December 20, 2025 (edited) 1 hour ago, AndreiTomescu said: Iasi ,1940. Beautiful town! Here the map extension for improved usage of the Iasi airfields that is only ca. 6km away from the default map limit. Edited December 20, 2025 by kraut1 Quote
kraut1 Posted December 20, 2025 Posted December 20, 2025 (edited) 22 hours ago, Jaegermeister said: Yes, that's how they work. If you use a 2 digit code or a letter and number code, it looks OK. Not exactly historical, but then again, many things are a compromise. Good looking skin BTW, I did a similar one a few days ago. The Romanians had standard Luftwaffe camouflage on many of them, but also had their own unique pattern as well. There are schematics of this pattern on the internet on various modeling websites Yesterday I made some major experiments and tests with tactical codes. I got some great support by @Stonehouse In general the tactical codes are defined in: -the [planetype].txt in the data/graphics/planes/[planetype] folder -the info.txt in the \data\swf\il2\worldobjects\planes\[planetype] folder -and the font files are in the Graphics1.gtp packed in the \graphics\textures\common folder Thanks to the help by Stonehouse I was able to modify the tactical codes in a limited way, but there were always some issues due to the complexity of the topic. (If you are interested I could forward the informations to you) I from my side have decided to wait with a further modification / optimization of the Romanian tactical codes, because I expect some major changes in respect of the tactical codes when Liberation and Siege will be released finally. Edited December 20, 2025 by kraut1 Quote
sevenless Posted December 20, 2025 Posted December 20, 2025 On 12/19/2025 at 9:54 AM, Fogliato said: Good morning, when will Odessa and Leningrad be released? AFAIK end of winter 2025/26, once the leningrad map, career modes for 1941 and 1944 and the planes (Il-2 1944 and La-7) are finished. That might change however. Dev blog #370 / IL-2 Sturmovik: Great Battles 1 Quote
Juri_JS Posted December 21, 2025 Posted December 21, 2025 21 hours ago, kraut1 said: To allow 100% usage of Iasi Airfield I have extended all map limits 20km to west/east/north/south similar as EffeDB did for the Moscow map. But without new towns, only to allow the full usage of the existing close to map limits towns, airfields,... It's very unfortunate that Iasi is so close to the maps edge. In May/June 1944 a large battle was taking place just north of the town. Without modifications to the map missions in this area aren't really possible. 1 Quote
kraut1 Posted December 23, 2025 Posted December 23, 2025 (edited) On 12/21/2025 at 8:52 AM, Juri_JS said: It's very unfortunate that Iasi is so close to the maps edge. In May/June 1944 a large battle was taking place just north of the town. Without modifications to the map missions in this area aren't really possible. Yes, maybe the eastern part of the offensive near Tiraspol could be simulated, I was not aware that already in May/June there were some major attacks in this area: Edited December 23, 2025 by kraut1 Quote
Juri_JS Posted December 23, 2025 Posted December 23, 2025 39 minutes ago, kraut1 said: Yes, maybe the eastern part of the offensive near Tiraspol could be simulated, I was not aware that already in May/June there were some major attacks in this area: It was actually a series of local attacks. http://www.yogysoft.de/Bessarabia_5-1.htm The fighting for the Dniester bridgeheads in May 1944 can be shown, I will do this in my campaign, called "Thunder over the Dniester". 6 Quote
sandmarken Posted December 23, 2025 Posted December 23, 2025 1 hour ago, Juri_JS said: The fighting for the Dniester bridgeheads in May 1944 can be shown, I will do this in my campaign, called "Thunder over the Dniester". Seems like there are still a lot of active campaign makers! 2026 will be a good year to play, it sounds like.😄 1 1 Quote
YoYo Posted December 24, 2025 Posted December 24, 2025 (edited) Hey guys. The year isn't over yet, but the full release of IL-2 BoO&L was supposed to happen by the end of the year. There were also campaigns announced for models related to this. Is there a chance the update will appear again this year, or has there been some delay? Edited December 24, 2025 by YoYo Quote
Kubert Posted December 24, 2025 Posted December 24, 2025 If I remember correctly, the career mode was announced for 2026, but I'm not sure about the map and the last two planes. Quote
sevenless Posted December 24, 2025 Posted December 24, 2025 5 hours ago, Kubert said: If I remember correctly, the career mode was announced for 2026, but I'm not sure about the map and the last two planes. End of winter, according to the last official announcement. https://il2sturmovik.com/news/883/dev-blog-370/ 1 Quote
YoYo Posted December 24, 2025 Posted December 24, 2025 4 hours ago, sevenless said: End of winter, according to the last official announcement. https://il2sturmovik.com/news/883/dev-blog-370/ That's right, that was the plan. I once got a similar answer from the devs on the old forum when I asked when I'd be able to play I-153 in a dynamic official campaign. Quote
sevenless Posted December 24, 2025 Posted December 24, 2025 (edited) 33 minutes ago, YoYo said: That's right, that was the plan. I once got a similar answer from the devs on the old forum when I asked when I'd be able to play I-153 in a dynamic official campaign. Yep. See also 14:38 min and later of the developer video from today. Six planes yet unannounced for GB which will come on top of the already announced stuff for 2026. Let the speculations begin: Edited December 24, 2025 by sevenless 2 1 Quote
Avimimus Posted December 24, 2025 Posted December 24, 2025 1 hour ago, sevenless said: Yep. See also 14:38 min and later of the developer video from today. Six planes yet unannounced for GB which will come on top of the already announced stuff for 2026. Let the speculations begin: Although let us keep those speculations in another thread (so as to avoid going off-topic). Quote
Avimimus Posted December 28, 2025 Posted December 28, 2025 Discussions about potential WWI uses have been moved here: 1 1 Quote
Avimimus Posted January 30 Posted January 30 On 12/7/2025 at 2:10 PM, Hakman said: A question to the 3rd party, just to settle my curiosity: Why the Blenheim Mk.IV instead of the Mk.I? Wasn't the Mk.I more numerous in Finish service. I'm also curious about why the Ms.406 didn't make the shortlist. Just curiosity btw. Quote
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