kraut1 Posted December 4, 2025 Posted December 4, 2025 (edited) Hi @CzechTexan, I have tried to create a airfield similar you have requested. It was difficult to find a suitable area, the runway is not very flat. But AI is able to take off. And AI is able to land, I have checked this. Take off with taxying (from ramp) is problematic due to the not flat surface. With EMG max. 5 medium bombers + 4 fighters Take off by player: I take off with fighters with flaps full down (see last take off in video / Lagg3). Take offs with bombers are more difficult, intensive special training required, but I was already 1 time able to take off with a Pe2.. Map Modification: https://www.mediafire.com/file/imqdq7s76fu3xs6/Velikiye-Luki-Maklok-Airfield-v01.zip/file Easy Mission Generator Modification @SYN_VanderThanks very much for your EMG! https://www.mediafire.com/file/jfspenq7v0bz2kv/EasyMissionGenerator-VL-Maklok-v01.zip/file (in the VL template mission are some static AF objects) Some training missions for testing: training missions.zip @Juri_JS Edited December 4, 2025 by kraut1 1 Quote
CzechTexan Posted December 5, 2025 Posted December 5, 2025 Thanks for this. I tested the takeoffs. The small hills make it difficult but it's fairly easy for a player to takeoff and land. I would use it only for A/I German fighter planes anyway. This "Maklok" field is essential for the German side so I'm glad it is finally made available. 1 1 Quote
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