Jump to content
IL-2 Series Forum

Parallel 38 – Persistent COOP PvE Scenarios for IL-2 Series Korea and Great Battles


Recommended Posts

Posted
18 hours ago, Habu said:

Pictures from yesterday and today.

2026_4_11__13_10_34.jpg.011ff64a3032a3d93af1c9e0861a23f0.jpg

2026_4_11__13_26_25.jpg.469d559d628432f8139a5d9642c3eeaa.jpg

2026_4_11__13_33_3.jpg.18f46de333577b0f4d1f110f9925ea3c.jpg

Thx to the 109 pilots who helped my buddy on Karpovka.

To Luftmanu, may you activate the Tacview option on the server please.

 

 

 

 

 

Thank you for the feedback, Habu! I hope you had fun!

Note about tackview. 1.0 is coming this week with several modules added such as Recce flights, Supplies and so on. But I'm taking the weekends off to rest 🙂

Ill add Tacview during the week as I use the week for testing.

Kind regards!

Rig: RTX 5090 Astral 32 GB / Ryzen 9850 X3D /Gigabyte X870E Pro X3D Motherboard / 48 GB DDR5 Teamgroup 8000 MT/s / MSI 321 URX QD-OLED 32" 4K

Posted

Yes we had fun with my teammate, even if it was tricky with the flak.

About Tacview, it won't take you too much time, it's a check box in the Dserver. 😉

Posted

I was able to spare some time to check out the server and I got bounced several times by MiGs lol. I thought I was safe... but then I wasn't. Managed to hit a few planes but no victories. Hope to be back soon 

 

Also I did destroy two fuel tanks while attacking an airfield but didn't receive any score for that

Posted

Hello everybody! Server is down for the implementation of 1.0 Patch and other news I'll share in a few hours! Event completed! 

 

9828df7291e870d3796f2827bd13a31f.jpg
 

Hey guys! the official launch of the server was a huge success, with an incredible turnout and a fantastic atmosphere from the very beginning. Seeing so many players join and enjoy the experience was truly rewarding (Server was full for a few hours!). Performance remained excellent throughout, with no technical issues even under full load.

 

877fc8dc88391cf527cddaa8a5721675.jpg

This strong start allows for further improvements to enhance the overall experience. We currently have stable scenarios like Stalingrad, alongside others in active development such as Moscow, with new features and modules being introduced progressively.

To keep missions engaging during high-population events, more slots will be aded to the server alongside adjusting the missions for a higher player numbers!

 

c5347e5a8d3ed15d108f8d40ca7e143e.jpg

Additional systems, including logistics and historical balancing, will help create a more immersive and consistent battlefield, where outcomes feel organic rather than artificial.

Looking ahead, new features such as persistence, reconnaissance systems, interceptor mechanics, and AI behavior improvements will be introduced, further deepening gameplay. This are coming... this very week! I'll do a nice writeup of everything once it's ready.

Overall, this marks a very strong and promising start—the server has truly come to life thanks to the community.

3ab82314740ef1b20d1df2f9aa3a2494.jpg

And remember, this is just the tip of the Iceberg. What we just played was "Stage 3" of Stalingrad. Each Scenarios will have various Stages and for Stalingrad, we will have 4.  As I was writting the other day, each day that passes in the server, makes the scenario move forward (in stages) so we will be able to enjoy a lot!

The various stages of Stalingrad will be:

Stage 1: Road to Kalach and bridgehead
Stage 2: Stalingrad outskirs and Basargino
Stage 3: Enemy at the gates (This scenario)
Stage 4: Winter sets in


Both Stage 1 and Stage 2 are being finished as we speak. A full week of different missions with the stages will add a lot of inmersio! and with some persistance! All of this while seasons change, enemy units also change and add newer aircraft types...

 

8a9c93132aafca8b98e89a287cc4361a.jpg



@Habu Tacview added

@CatteMoto Yes, it is normal for static objects to not add points. Optmization! Only units add "points" but they are not the only useful thing. Remember! the idea is to complete the mission! sometimes that means destroying other thing than units

  • Thanks 2
  • Upvote 1

Rig: RTX 5090 Astral 32 GB / Ryzen 9850 X3D /Gigabyte X870E Pro X3D Motherboard / 48 GB DDR5 Teamgroup 8000 MT/s / MSI 321 URX QD-OLED 32" 4K

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...