Barabas Posted March 29 Posted March 29 Trees pop in at a very near distance to my plane. It makes visual navigation difficult as towns can look completely different from afar. It is also immersion breaking as the trees pop in when I zoom in to look for targets. Is there a setting to make tree drawing independent of my FOV (zoom level) to reduce the pop in when zooming? Is there a setting to extend the tree drawing distance by at least 2x so trees are already drawn when I start to look for targets? Screenshots of the same scene zoomed in and out and my graphics settings: https://drive.google.com/drive/folders/1zt6jdy47QEOemou_tQKPjGekSzZZITKz?usp=drive_link
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