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Posted

Greetings everyone! Let this stand as a memory for CloD, after all, it was part of the series too. Personally, I trust it won’t disappear into the haze of the past, but at the moment nothing certain is known about it. If the admins allow this topic to remain, I thank them. If they decide otherwise, I completely understand that as well. See you on the virtual sky!

  • Like 1
Posted

There is plenty known about it. Vr will be released as soon as they can figure out why it keeps crashing. That said, they've been trying to nail this down for a long time now and it has slowed progress considerably. I would imagine Fortresses and Focke Wulfs will not be far behind that, but who knows when that will be ironed out. 

Posted

I have signed up 2015 in the ATAG forum to get the Team Fusion Mod.
And since Feb. 2022 I am a VR Beta Tester and there is some activity.
And I think I will just continue with this task without thinking about the contexts.
 

  • 1C Game Studios
Posted
2 hours ago, Hiuuz said:

If the admins allow this topic to remain, I thank them. If they decide otherwise, I completely understand that as well. See you on the virtual sky!

Yes, this is now the section for CloD talk, so carry on. 🙂 

Posted (edited)

https://www.youtube.com/@Clod65-c7b

I'm not letting the original clod die, i think for what it does is well, I know it's not perfect but i'm having fun with it. 

I hope it's appropriate to share.

Edited by clod65
Posted (edited)

Just wondering as it was more active and up-to-date that the ATAG Forum has been..

 

EDIT: Sorry, I thought I was posting to Main General Discussion forum, please move..

Edited by Patricks
Posted

Both Il-2: 1946 and Cliffs of Dover aren't part of 1CGS anymore, but published by Fulqrum Publishing. I think the Fulqrum forums are supposed to be the new place to get safely ignored by the Team Fusion devs.

  • Haha 1
Posted

As stated, the IP is owned by a different publisher and different developer. It makes sense for them to administer their own forums. The old forums are available via the archive (preserved as read-only).

  • Avimimus locked this topic
Posted (edited)

update see below

Edited by clod65
update see below
Posted (edited)

https://youtu.be/nd_ZLvDQGGo
1 on 1 scenario with Bf109 and Spitfire, Extending combat time. version 2 testing

Ok this time, In Full Mission Builder (FMB) in 'Action' drop down field, I selected 'normal flight' for spitfire and 'engage fighters' for the bf109. (refer start of video).
The spitfire wins this round, and the bf109 crashes into the water. The spitfire continues to shoot the bf109 while down.
I suspect, we may have to set both planes differently for the 'Action' drop down field. If I select normal for both, the spitfire would try to avoid getting hit and not really shoot back. The spitfire pilot head movement was also absent.  
This time both pilots heads keep tracking each other, and this is one way to tell that they are in combat mode. 

Edited by clod65
  • Like 1
BlitzPig_Targ
Posted (edited)

Imagine, 7 months from now Buzzsaw logging in to post an update. See's the dead forum?>>>??!

WTH?!? When did this happen?

Edited by BP_Targ
Posted

The only conversation being had currently is on Discord.

https://discord.gg/CGVCkgdRZ

That said, barely anything is being said by the team on there. I pointed out that they really should look at their Steam page as most comments on there are unanswered and potential buyers are saying "it's abandoned".

AirWarChronicles who used to be Soto_Cinematics and who is their PR and Marketing manager has tried multiple times to get access to the Steam forums, but with Buzzsaw having vanished and not answering any questions/contact from at least most of the team or the community, what chance we have of V6 seeing the light of day is anyone's guess.

The last update we had 6-months ago told us nothing we didn't know a year previous to it and apparently they still don't have any of the new aircraft for V6 in game (apart from the Typhoon which was shown over 2-years ago).

Now there is only Discord, ATAG (barely any interaction from the team) and Steam which is effectively abandoned by the team and the PR Manager locked out from it. Literally, the one place they have available to sell their product (V6) if it ever gets released, and Buzzsaw won't engage there, won't give access to any other members of his team, and so the sales platform, abandoned, just let's anyone visiting in think, "well this is dead in the water".

The question should be, is Buzzsaw even interested in TFS and V6 anymore or has he walked away and left it to rot?

With no news, no indication of progress, no interaction and nowhere to speak with the Team...why would anyone think TFS are still working on V6?

Even Batmacumba from TFS didn't realise Steam was still active!

Spoiler

Screenshot_20251201_175242_Discord.jpg.79ac181825f3074668b65226689a1251.jpg

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  • Sad 4
Posted (edited)

https://youtu.be/gylu1YidHwU

1 on 1 scenario with ai Bf109 and human Spitfire. ai set to ACE skill level. Action: Normal Flight.


Both 'Action' parameter set to 'normal flight' for both aircraft. Spitfire flown by me and bf109 is ai. About 6.40 zoom and boom ends from the bf109 and I give chase, but I do not shoot the bf109, I wanted to see how it would respond. It would try to get behind me when I veered off. Whole event went for 24 minutes, had to cut it ,to fit 15 minutes for YT.

Edited by clod65
Posted
7 hours ago, Mysticpuma said:

The only conversation being had currently is on Discord.

https://discord.gg/CGVCkgdRZ

That said, barely anything is being said by the team on there. I pointed out that they really should look at their Steam page as most comments on there are unanswered and potential buyers are saying "it's abandoned".

AirWarChronicles who used to be Soto_Cinematics and who is their PR and Marketing manager has tried multiple times to get access to the Steam forums, but with Buzzsaw having vanished and not answering any questions/contact from at least most of the team or the community, what chance we have of V6 seeing the light of day is anyone's guess.

The last update we had 6-months ago told us nothing we didn't know a year previous to it and apparently they still don't have any of the new aircraft for V6 in game (apart from the Typhoon which was shown over 2-years ago).

Now there is only Discord, ATAG (barely any interaction from the team) and Steam which is effectively abandoned by the team and the PR Manager locked out from it. Literally, the one place they have available to sell their product (V6) if it ever gets released, and Buzzsaw won't engage there, won't give access to any other members of his team, and so the sales platform, abandoned, just let's anyone visiting in think, "well this is dead in the water".

The question should be, is Buzzsaw even interested in TFS and V6 anymore or has he walked away and left it to rot?

With no news, no indication of progress, no interaction and nowhere to speak with the Team...why would anyone think TFS are still working on V6?

Even Batmacumba from TFS didn't realise Steam was still active!

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Speaks volumes!

  • Like 1
  • Upvote 1
Posted
On 12/1/2025 at 6:03 PM, Mysticpuma said:

... and potential buyers are saying "it's abandoned".

  Reveal hidden contents

Screenshot_20251201_175242_Discord.jpg.79ac181825f3074668b65226689a1251.jpg

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Well, they're not wrong are they? 🤗

  • Like 1
Posted (edited)

Hi Guys and Gals,

Got some good news I think.
I noticed the ai bf109 would disengage after 5 minutes combat everytime.
So I went through all the files under core folder with 'hhd hex editor neo' and changed anything i found
at 300 to 600, (300 seconds is 5 minutes, which is when plane would disengage from combat)
I did the files under core folder first and ran the combat each time, i made change to one file at a time and that did not make a difference
To cut story short I did the bob_humans.SFS under Bob folder, the first 2 hits on 300 changed to 600 and bang the bf109 kept
zoom and booming for over 10 minutes.....woohoo

you guys can test this out too, for sanity check, make the first 2 finds on 300 change it to 600 and test.
I should have recorded the video and still will do this, but this maybe some really great news for combat with ai, i really wanted to share.

Edited by clod65
the skill level was set to ACE
  • Like 1
  • Thanks 1
Posted

now that is weird the first time i tried it it worked, i might just change all the file values in bob folder...i know im onto something because it did work and can be certain of that

  • Upvote 1

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