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Dash,Polder
Posted (edited)

Thank God, the sounds of crickets in here was insufferable getting this close to release.

Looking forward to some late night launches to raid a target right at the crack of dawn.  Airfield lighting is awesome. 

Edited by Dash,Polder
  • Upvote 2
AEthelraedUnraed
Posted

I was wondering; maybe someone knows the answer. What were the blackout regulations in Korea?

 

58 minutes ago, LukeFF said:

This was not relevant during World War II, as airfields were marked at night by searchlights and bonfires.

This is incorrect. Maybe on the Eastern Front, I don't know. But on the two Western Front maps, pretty much all major airfields had electrical runway lighting systems in place, and often even blind landing systems.

With some limitations, it's even possible to implement in the IL2: GB engine:

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So except for an increased light count, not much different. Still, good to see that the night lighting system gets a major upgrade 🙂

  • Upvote 3
Posted

Если я правильно понял освещение населенных пунктов тоже будет?

Kgwanchos
Posted

Looks really stunning. A massive leap forwards. 

Posted

Looking like a major improvment over BOX and the night lighting is very nice!

 

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BlitzPig_EL
Posted

Looking good.

The undulating runways are going to be interesting.

Posted

I love the MiG-15 in the sunset pic!

The other ones are really cool! One of the things that also grabbed my attention is the terrain in and around the airfield. It seems more dynamic and lively than in GB.
Great times head!

FTC_Oakwoodson77
Posted

Can the developers confirm that this 'Dispathcer' will be voiced and deliver taxiing instructions and such to players as well? Or what was described in the devblog is purely an internal AI logic?

BlitzPig_EL
Posted

It sounds to me like it's a built in logic controller for AI.

  • 1C Game Studios
Posted

It's generally code running in the background, coordinating things. 

FuriousMeow
Posted

Lookin good, the clouds appear to be improved as well. Could just be from looking at the screens on my mobile though. 

Posted (edited)

В старом Ил-2 была функция подсказки для игрока при рулении на взлетную позицию. Игрок нажимал определенную клавишу и видел виртуальную полосу  высотой в несколько метров над землей зеленого цвета от места своего нахождения до места взлета. Включил, посмотрел, если запомнил можно выключить и рулить. Мне хотелось бы такую фичу и в Корее. А да, и в ВС тоже.

Edited by KOKSair
Posted

MSFS also has this. Could be a nice feature, also for the Pacific module(s) later on, because grass airfields do not always have a clear runway.

  • Upvote 1
WPG_Taipan
Posted

Lighting and shadows look awesome 👍🏻

Posted
18.01.2026 в 16:51, Aapje сказал:

MSFS also has this. Could be a nice feature, also for the Pacific module(s) later on, because grass airfields do not always have a clear runway.

indeed, PBR-textures and airfields' landscape levelling are already implemented in MFS2024, so there's no 'brand new' technology for simulation... but, in comparison with GB the picture looks much better 😎

Posted
On 1/18/2026 at 12:28 PM, KOKSair said:

The old Il-2 had a hint function for the player when taxiing to a take-off position. The player pressed a certain key and saw a virtual strip several meters high above the ground of green color from his location to the place of takeoff. Turn it on, look, if you remember, you can turn it off and steer. I would like to see such a feature in Korea as well. And yes, and in the Supreme Court too.

After all of these years - this is the first time I've heard of this!!!

  • Upvote 2
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