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IL-2 Great Battle. Unlocking the next mission.


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Posted

I want to ask how to end Campaigns so that I don't have to land or complete a mission to unlock the next mission in the campaign. Can it be set? And how to take off from the runway and not from the air. Is it set in quick missions? If it is set in quick missions, it wouldn't hurt to add this setting function in Campaigns. Thank you !!! 🙂

Posted (edited)
13 hours ago, Buffo002 said:

I want to ask how to end Campaigns so that I don't have to land or complete a mission to unlock the next mission in the campaign. Can it be set? And how to take off from the runway and not from the air. Is it set in quick missions? If it is set in quick missions, it wouldn't hurt to add this setting function in Campaigns. Thank you !!! 🙂

If you're talking about scripted campaigns then the way the next mission is unlocked is set by the campaign's creator - often (but not always) they require the player to land back at homebase otherwise the next mission won't unlock. 

Likewise, runway start or mid-air start is also set by the campaign's creator - you can only change it by editing the mission in the full mission editor.  

 

Edited by Vendigo
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Posted

I myself and some other campaign creators create the campaign missions in a way, that they are completed successfully directly after mission begin (ca. 5...30seconds), because I or we think, that each mission can occur only 1 time and that it is not possible to go back into the past.
But this is of course a matter of taste...

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Posted

So I thought maybe I could fly to the base (after the mission is over) and not have to wait to land, but I just asked because landing is sometimes a tough nut to crack 😁 so I just thought that after a hard fight and if you manage to get a kill or even more or other successes, then you crash on a stupid landing 😁 and you have to do it again.

Posted
37 minutes ago, Buffo002 said:

So I thought maybe I could fly to the base (after the mission is over) and not have to wait to land, but I just asked because landing is sometimes a tough nut to crack 😁 so I just thought that after a hard fight and if you manage to get a kill or even more or other successes, then you crash on a stupid landing 😁 and you have to do it again.

Yes, I have experienced many dramatic/successful missions which resulted maybe in a crash landing with a damaged plane some kilometers far from the airfield. In reality such a pilot would have been decorated for heroism so I don't want to loose the results.

Here my small universal end mission after 30 seconds group for axis and allied missions.
0-immediately-mis-success.zip
Just load it into the mission file in the Mission Editor with Import from file:
image.png.9aa721c137abba210cfa2a74d74af8e5.png

Note: this does not mean, that I fly in an unrealistic way.
I myself quit a campaign when my pilot dies or when he becomes PoW.

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Posted
1 hour ago, kraut1 said:

Yes, I have experienced many dramatic/successful missions which resulted maybe in a crash landing with a damaged plane some kilometers far from the airfield. In reality such a pilot would have been decorated for heroism so I don't want to loose the results.

Here my small universal end mission after 30 seconds group for axis and allied missions.
0-immediately-mis-success.zip
Just load it into the mission file in the Mission Editor with Import from file:
image.png.9aa721c137abba210cfa2a74d74af8e5.png

Note: this does not mean, that I fly in an unrealistic way.
I myself quit a campaign when my pilot dies or when he becomes PoW.

Thank you very much, I will try it. B. 🙂 

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CzechTexan
Posted
17 hours ago, Buffo002 said:

I want to ask how to end Campaigns so that I don't have to land or complete a mission to unlock the next mission in the campaign. Can it be set?

If I make a mission where you do not have to make a landing, I set an objective to destroy an object.  When the object is destroyed a signal is sent ultimately to "mission success" and that will get you to the next mission.  See below... destroy the searchlight (vehicle) and follow the sequence of signals to PRIMARY OBJECTIVE (MISSION OBJECTIVE advanced properties).

image.png.9237bc55eb829bcce04c220d4b1dd5e0.png

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Posted
1 hour ago, CzechTexan said:

If I make a mission where you do not have to make a landing, I set an objective to destroy an object.  When the object is destroyed a signal is sent ultimately to "mission success" and that will get you to the next mission.  See below... destroy the searchlight (vehicle) and follow the sequence of signals to PRIMARY OBJECTIVE (MISSION OBJECTIVE advanced properties).

image.png.9237bc55eb829bcce04c220d4b1dd5e0.png

Díky moc !!!! 🙂

Posted

I can't find my way to the campaign files or any missions? 😞

sandmarken
Posted
1 hour ago, Buffo002 said:

I can't find my way to the campaign files or any missions? 😞

This only works for usermade stuff.  Not the officials 🫡

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Posted
1 hour ago, Buffo002 said:

I can't find my way to the campaign files or any missions? 😞

 

35 minutes ago, sandmarken said:

This only works for usermade stuff.  Not the officials 🫡

@Buffo002 If you want to fly Official Campaigns without complex missions objective requirements to reach the next mission please try out  campaigns by @Jaegermeister
I have started for test "Lightning Strikes" and bailed out ca. 1 minute after take off and I could fly now the next mission.
I think this is absolutely  realistic because sometimes accidents happen and in reality you can't go back into the past...
And as far as I know a similar design is already considered in usermade campaigns by Sandmarken and in my Campaigns you have just wait 30 seconds too....

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Posted

In my opinion, landing is fun. So my advice: learn how to land. :classic_biggrin: It is also very satisfying, to turn off engine after mission and enjoying silence around.

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sandmarken
Posted
1 hour ago, kraut1 said:

And as far as I know a similar design is already considered in usermade campaigns by Sandmarken and in my Campaigns you have just wait 30 seconds too....

I have two systems. Some campaigns will let you proceed a few minutes after takeoff. In others, you only need to survive; landing, crash landing, and bailout are valid (a killed pilot will result in mission failure). I'm not sure which system I like best. I want the player to not fly fearlessly into every battle, but realistic campaigns will also have some sort of flight time, and nobody likes to do long flights multiple times! 

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Jaegermeister
Posted (edited)
4 hours ago, kraut1 said:

 

@Buffo002 If you want to fly Official Campaigns without complex missions objective requirements to reach the next mission please try out  campaigns by @Jaegermeister
I have started for test "Lightning Strikes" and bailed out ca. 1 minute after take off and I could fly now the next mission.
I think this is absolutely  realistic because sometimes accidents happen and in reality you can't go back into the past...
And as far as I know a similar design is already considered in usermade campaigns by Sandmarken and in my Campaigns you have just wait 30 seconds too....

Both BlackSix and I have moved to making Campaign missions complete after a short time in the air. In my case, it is triggered by "on plane took off" and a 2 minute timer = mission success. There were too many complaints about having to do certain things, and now there are none.

Realistic or not, you don't want to annoy people when they are trying to have fun. 

 

2 hours ago, sandmarken said:

I have two systems. Some campaigns will let you proceed a few minutes after takeoff. In others, you only need to survive; landing, crash landing, and bailout are valid (a killed pilot will result in mission failure). I'm not sure which system I like best. I want the player to not fly fearlessly into every battle, but realistic campaigns will also have some sort of flight time, and nobody likes to do long flights multiple times! 

The exception to this is if the pilot is killed, it triggers a "mission failed", which overrides the success goal by default.

I also add in a mission goal for "on Plane Crashed" that results in a completed landing goal, and you get a prompt to end the mission by hitting the "ESC" button. This can be done by activating a complex trigger with the "on crashed" command and have it specify the "Player" aircraft as "Stationary and Alive". that triggers a timer with messages saying you survived the crash and hit escape to end the mission. If you died in the crash, you are stationary, but not alive, so it will not trigger the messages.

 

 

Edited by Jaegermeister
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Jaegermeister
Posted (edited)
On 1/10/2026 at 5:29 PM, Buffo002 said:

I want to ask how to end Campaigns so that I don't have to land or complete a mission to unlock the next mission in the campaign. Can it be set? And how to take off from the runway and not from the air. Is it set in quick missions? If it is set in quick missions, it wouldn't hurt to add this setting function in Campaigns. Thank you !!! 🙂

Here is the logic to end the mission after 2 minutes. It is super simple

Spoiler

BlankScreenshot.png.b38fc48a1308562bb9f60b4c2546b7cf.png

 

To add the take off event, right click on the player plane, then select the drop down list for "select object menu", then select Add OnPlaneTookOff event and left click the timer to attach it with the purple event line.

Spoiler

BlankScreenshot2.png.52dee303ee302fba297a5fac740ab6a1.png

 

 

Edited by Jaegermeister
  • Like 2
Posted
11 hours ago, Kubert said:

Podle mého názoru je přistání zábava. Takže moje rada: naučte se přistávat.  :classic_biggrin: Je také velmi uspokojivé vypnout motor po misi a užívat si ticha kolem.

So I'll try landing, that's clear, if you've already paid for the campaigns, then use them, but sometimes things go wrong, and then it's a shame about the successes that won't happen... and does an emergency landing near the base count or will that also be a mission failure?

Posted
49 minutes ago, Buffo002 said:

So I'll try landing, that's clear, if you've already paid for the campaigns, then use them, but sometimes things go wrong, and then it's a shame about the successes that won't happen... and does an emergency landing near the base count or will that also be a mission failure?

Which campaigns do you mean exactly that you want to fly and for which you have already paid?

Posted
25 minutes ago, kraut1 said:

Which campaigns do you mean exactly that you want to fly and for which you have already paid?

So I have all the expansions and all the campaigns. And I've already pre-ordered Leningrad and Odessa.

Posted
45 minutes ago, Buffo002 said:

So I have all the expansions and all the campaigns. And I've already pre-ordered Leningrad and Odessa.

As a first idea I assume, that these campaigns have not so strict requirements for mission objectives / successful landings to reach the next mission:

-Official Free Scripted Campaign "Lightning Strikes!"
-Official Historical Campaign "Overlord" - P51 B-5 Mustang
-Official Me 410 Hornisse Historical Campaign "Hornet's Nest"
-Official Mosquito Historical Campaign "Gestapo Hunters"

-Official Free Historical Campaign "Wild Mustangs" - P51 D

Maybe I find some infos about other camapigns...

Posted (edited)

So I started with the older Bf-109s, something with Autumn (in the title) and then somehow at the Battle of Moscow, the Yak-1 or LagGG-3, I don't know now. I'm just sorry that before the new year I bought a desktop PC again after 25 years (but that old PC was a machine, really) and when I reinstalled the games, I was sorry that I had to play the campaigns from the beginning... For example, in IL-2 CoD, the saved positions remained there, it was under c in the documents and single player and in other games too... it doesn't matter, at least I'll play longer. 😄 

Edited by Buffo002
Posted
18 minutes ago, Buffo002 said:

So I started with the older Bf-109s, something with Autumn (in the title) and then somehow at the Battle of Moscow, the Yak-1 or LagGG-3, I don't know now.

Ten Days of Autumn is the first official campaign, made by BlackSix, who likes to be a bit strict about the success criteria.

PS. Note that there are also a lot of free campaigns, many of quite good quality, available here or on the old forum.

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Posted
12 minutes ago, Buffo002 said:

So I started with the older Bf-109s, something with Autumn (in the title) and then somehow at the Battle of Moscow, the Yak-1 or LagGG-3, I don't know now. I'm just sorry that before the new year I bought a desktop PC again after 25 years (but that old PC was a machine, really) and when I reinstalled the games, I was sorry that I had to play the campaigns from the beginning... For example, in IL-2 CoD, the saved positions remained there, it was under c in the documents and single player and in other games too... it doesn't matter, at least I'll play longer. 😄 

There is limited access to Official Free Campaigns possible.
The commercial Campaigns that have to be paid are of course not accessable.
If you are interested in let me say 1 or 2 Official Free Campaigns to be optimized there could be a solution possible. Please let me know.
Kerch and JG51 Rzhev are from the eastern front similar as you have played...

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Posted (edited)

From my side there are 3 Camapigns released and one partly released campaign, all without restrictions to reach the next mission:

 

Spoiler

EMG Campaign: Operation Citadel 1943 / II. Sch.G1 FW190-A5 v01

image.png.110b3f737c5cbd56d2955b1991c3ae18.png

https://forum.il2sturmovik.com/topic/87575-emg-campaign-operation-citadel-1943-ii-schg1-fw190-a5-v01/
 

EMG Campaign: USAAF-80th Fighter Squadron over Port Moresby 1942-V02 update 14.01.2025
image.png.e3ff770cee35225581e204db635e1186.png

https://forum.il2sturmovik.com/topic/87764-emg-campaign-usaaf-80th-fighter-squadron-over-port-moresby-1942-v02-update-14012025/

JG54 Courland Pocket FW190-A8 / Kurland Kessel 1945 Campaign V01

https://forum.il2sturmovik.com/topic/89556-jg54-courland-pocket-fw190-a8-kurland-kessel-1945-campaign-v01/

 

And partly released Part 1...3 of ? Parts:

Luftwaffe WW2 Career 1940-45 - Part03 late Battle of Britain released

image.png.041558bd1addd3291ea7ce70b83bce4e.png

https://forum.il2-series.com/topic/760-luftwaffe-ww2-career-1940-45-part03-late-battle-of-britain-released/

 

 

 

Edited by kraut1
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Posted
36 minutes ago, Aapje said:

Ten Days of Autumn je první oficiální kampaň od BlackSix, která si ráda klade trochu přísné požadavky na úspěch.

PS: Upozorňujeme, že zde nebo na starém fóru je k dispozici také spousta bezplatných kampaní, mnohé z nich docela kvalitní.

So I've owned IL-2 GB since the beginning, when the first edition was released. When I was just downloading campaigns from some creators (or even missions downloaded from anyone), everything worked fine, but then some updates came and I couldn't start them or they disappeared from the lists and that happened to me several times over the years, so I stopped downloading the unofficial ones. Now how is it? I just don't know, maybe it's stupid, I don't know why I have in the IL-2 GB file: 1C Game Studios\IL-2 Sturmovik Battle of Moscow Shouldn't the basic Stalingrad be there? I bought everything, is it possible that there was some problem when installing it again on a new PC? Or when logging in from a new forum, etc. from IL-2 GB?

Posted (edited)
18 minutes ago, Buffo002 said:

So I've owned IL-2 GB since the beginning, when the first edition was released. When I was just downloading campaigns from some creators (or even missions downloaded from anyone), everything worked fine, but then some updates came and I couldn't start them or they disappeared from the lists and that happened to me several times over the years, so I stopped downloading the unofficial ones. Now how is it? I just don't know, maybe it's stupid, I don't know why I have in the IL-2 GB file: 1C Game Studios\IL-2 Sturmovik Battle of Moscow Shouldn't the basic Stalingrad be there? I bought everything, is it possible that there was some problem when installing it again on a new PC? Or when logging in from a new forum, etc. from IL-2 GB?

I am creating campaigns since 2 years and until now there was never an issue with game updates.
And if there is an issue you have just to resave the missions in their folder. And with the updated extremely fast resaver this takes not much time.
So I think there are plenty of good usermade campaigns available.
I would just try some of them to see which campaign creator creates the best campaigns for your personal requirements...

Edited by kraut1

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