sandmarken Posted November 25, 2025 Posted November 25, 2025 (edited) Timeframe: June-July 1941 Unit: Grupul 7 Vânătoare, 53rd Escadrila Aircraft: Hurricane MK II Duration: 7 Missions Author: Sandmarken Required: Siege and Liberation, Hurricane MK II collector plane Background: Romania ordered 50 Hawker Hurricanes from Britain in 1939, only twelve were delivered before the country became part of the Axis. These aircraft were assigned to the 53rd Escadrila (Squadron). At the start of Operation Barbarossa, Escadrila 53 used its Hurricanes to defend the Black Sea coast, particularly the harbor at Constanţa. The squadron also provided escort for Romanian bombers and carried out air superiority missions. In the first ten days of combat, the 53rd Squadron managed to score 35 air victories without suffering any combat losses. With some limitations due to map, Il2-engine and available aircraft, all missions in this campaign are based on or inspired by the recorded actions of the 53rd Squadron during the first days of Operation Barbarossa. The unit’s historical home airfield at Buzău lies about 80 km outside the boundaries of our Odessa map, so the nearest airfield at Galați is used instead. This campaign is made together with @AndreiTomescu. He has done most of the historical research, testing, mission suggestions and also written many of the mission briefings. This campaign could not have been made without the help of a trusted Romanian historian! Install: Download the file, extract it and put the data folder in your main il2 folder. Skins: Some skins are needed for this campagin, made by @E69_julian57 and Rostic. Many thx to them for good work! File: https://drive.google.com/file/d/19Q2ng4cukJRx9V0JF9HcEa-gs-garUSK/view?usp=sharing Some notes: Do not hide the HUD as it will give vital information about the mission! The AI sometimes have a hard time landing at Galati, but the mission will always be complete if the player lands. Please tell me if you find bugs! I will recommend the romanian voice mod for this campaign! Edited November 25, 2025 by sandmarken 2 Quote
AndreiTomescu Posted November 25, 2025 Posted November 25, 2025 (edited) good job, mate! please don't forget about the..... Little Brother of this campaign 😉 Edited November 25, 2025 by AndreiTomescu 1 Quote
AndreiTomescu Posted November 25, 2025 Posted November 25, 2025 Mandatory for this campaign: - Siege and Liberation module - Hurricane Mk2 collector aircraft Optional: Romanian radio chatter, free, available in Mods section of this forum 1 Quote
Elem Posted December 12, 2025 Posted December 12, 2025 What on Earth do I have to do to complete mission 5 Vanatori? Flown it multiple times now, shot down up to 4 Pe-2s have flown home, landed and never get "mission success"? The AI allies just circle endlessly over the sea until they run out of fuel, then bail into the sea. The AI Pe-2s just circle endlessly over their target without dropping bombs? Something is clearly amiss? Quote
sandmarken Posted December 12, 2025 Author Posted December 12, 2025 8 minutes ago, Elem said: What on Earth do I have to do to complete mission 5 Vanatori? Flown it multiple times now, shot down up to 4 Pe-2s have flown home, landed and never get "mission success"? The AI allies just circle endlessly over the sea until they run out of fuel, then bail into the sea. The AI Pe-2s just circle endlessly over their target without dropping bombs? Something is clearly amiss? Hello! Historically, the squadron flew to Constanța after this mission. This is not on the map, so you are supposed to end it in the air. The mission is complete when you run out of ammo. I figured since it's so hard to shoot down Pe-2s with .303 that would be a good trigger to end it. I will update the campaign soon, and I can put in an instruction or make another end to the mission. Thanks for the heads-up! 1 Quote
CzechTexan Posted December 13, 2025 Posted December 13, 2025 8 hours ago, sandmarken said: or make another end to the mission. Thanks for the heads-up! If I have a situation like this, I would order the planes to fly to the map's edge in the Constanta direction. When the player reaches a designated area, that will trigger success. 2 Quote
Jaegermeister Posted December 13, 2025 Posted December 13, 2025 1 hour ago, CzechTexan said: If I have a situation like this, I would order the planes to fly to the map's edge in the Constanta direction. When the player reaches a designated area, that will trigger success. I have done the same thing a couple of times. Then display a message saying Campaign Complete... etc. 1 Quote
sandmarken Posted December 13, 2025 Author Posted December 13, 2025 5 hours ago, CzechTexan said: If I have a situation like this, I would order the planes to fly to the map's edge in the Constanta direction. When the player reaches a designated area, that will trigger success. 3 hours ago, Jaegermeister said: I have done the same thing a couple of times. Then display a message saying Campaign Complete... etc. This is actually what IS the end right now 😉 but you are allowed to end the mission when you run out of ammo. 1 Quote
SYN_Vander Posted December 22, 2025 Posted December 22, 2025 Our squad is looking for an early war, coop campaign. Any chance you could make this into a Coop campaign? I'm willing to do it myself, but I would need the .mission files. 1 Quote
sandmarken Posted December 22, 2025 Author Posted December 22, 2025 1 hour ago, SYN_Vander said: Our squad is looking for an early war, coop campaign. Any chance you could make this into a Coop campaign? I'm willing to do it myself, but I would need the .mission files. Ofc! Im away from the computer until atleast next weekend unfortunately. I have the .mission files stored localy. @AndreiTomescu might have the version with .mission files? It should be easy to convert it to co-op, but in missions where you fly wingman, the waypoint triggers can be a little small to hit if you plan to fly as leader unless you fly with icons. An easy fix would be to make them bigger. Quote
SYN_Vander Posted December 22, 2025 Posted December 22, 2025 25 minutes ago, sandmarken said: Ofc! Im away from the computer until atleast next weekend unfortunately. I have the .mission files stored localy. @AndreiTomescu might have the version with .mission files? It should be easy to convert it to co-op, but in missions where you fly wingman, the waypoint triggers can be a little small to hit if you plan to fly as leader unless you fly with icons. An easy fix would be to make them bigger. Thanks sandmarken, no need to hurry. Quote
sandmarken Posted December 22, 2025 Author Posted December 22, 2025 26 minutes ago, SYN_Vander said: Thanks sandmarken, no need to hurry. No worries! I used to make all the campaign co-op to play with a friend. If I still have them, I can upload them for those campaigns as well. Quote
AndreiTomescu Posted December 22, 2025 Posted December 22, 2025 (edited) Hi, Vander. I'll be glad to sent you the files you need, but i'm afraid you'll have to be precise. The campaign itself is downloadable, so surely that's not what you need. Should I look for am earlier version, that should contain some files .mission ? Edited December 22, 2025 by AndreiTomescu Quote
sandmarken Posted December 22, 2025 Author Posted December 22, 2025 1 hour ago, AndreiTomescu said: Hi, Vander. I'll be glad to sent you the files you need, but i'm afraid you'll have to be precise. The campaign itself is downloadable, so surely that's not what you need. Should I look for am earlier version, that should contain some files .mission ? Yes that is what he is looking for. All version i sent to you for testing shoud contain the .mission. ofc earlier versions wasn't the finished version, but i probably sent it or something very simular before i uploaded the campaign. No worries if you do not have it I can send it when im back home. Quote
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