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- Past hour
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Начинал летать с проводом усб, квест линком и стим вр. Замучился с проводом, менял несколько, никак он усб3 не определялся, постоянно отваливалась связь, правда провода не самые дорогие, скорее ниже среднего. Потом квест линк стал долго грузиться, переустанавливал и ничего не помогало. В итоге купил вд, сделал что бы без стим вр работало и такой роутер https://www.wildberries.ru/catalog/366017451/detail.aspx и стало стабильно, и картинка лучше чем по проводу.
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I think that I would have uttered the odd scream if I had to bail out of a flaming aircraft at 20,000ft🤪
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Frederf joined the community
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Ofm ist dekandent und wirft mit Geld um sich GMMC 🙂
- Today
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Ah finally! I too hope a version with English subtitles appears eventually because I would love to watch this.
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What excites you the most about the changes in Korea compared to Great Battles?
Airborne2001 replied to Goodspeed's topic in General Discussion
The eventual appearance of carrier aircraft and carrier operations. Also, some of the new graphical elements in cockpits like proper light reflection on the glass. -
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Avegri joined the community
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IL-2 Campaign Tracker and Campaign Service Record
Arrow_1974 replied to Arrow_1974's topic in Mods and 3rd Party Apps
@TheAlpaca: The Campaign Tracker is currently designed specifically for scripted (static) WW2 IL-2 campaigns and therefore cannot be used with Dynamic Campaign systems such as the in-game Career Mode or Pat Wilson’s Campaign Generator (PWCG). The tracker operates by analyzing two dedicated data sources generated by scripted campaigns: campaignsstates.txt Mission FlightLogs These files provide the structured progression and mission outcome data required to reconstruct pilot careers, promotions, awards, and campaign timelines within the tracker. Dynamic campaign systems work fundamentally differently: PWCG (Pat Wilson’s Campaign Generator) PWCG is a standalone application with its own campaign engine, database structure, and progression logic. It already maintains internal pilot records, logbooks, awards, and statistics. Because it does not generate or rely on the same campaign state files used by scripted campaigns, its data cannot be interpreted by the tracker without a complete, dedicated integration layer. IL-2 In-Game Career Mode The official Career Mode stores all progression data inside the cp.db database rather than in campaignsstates.txt. Since the Campaign Tracker does not read or parse this database format, Career Mode campaigns are currently outside the supported scope. In short: ✅ Scripted / hand-built campaigns → Supported ❌ PWCG dynamic campaigns → Not compatible ❌ In-game Career Mode → Not compatible This limitation is primarily architectural rather than conceptual. Supporting dynamic campaigns would require implementing entirely separate data parsers and progression logic for each campaign system, effectively turning the tracker into a parallel career engine. For now, the tracker is intentionally focused on enhancing scripted campaigns where no native long-term career tracking, award management, or service record system exists. Future support for the in-game Career Mode is theoretically possible, for example by creating a dedicated service record system similar to the one implemented in this tracker. Due to the different underlying data structure, this would require additional development and is therefore a longer-term consideration. I created a rank expansion mod for the in-game career mode if this should interest you. Link to rank expansion mod for single player career mode -
bhekking joined the community
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Bullard joined the community
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IL-2 Campaign Tracker and Campaign Service Record
TheAlpaca replied to Arrow_1974's topic in Mods and 3rd Party Apps
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Operation WELLHIT, Boulogne-sur-Mer, France Septembre 1944
-FRA-Boyington1959 replied to -FRA-Boyington1959's topic in Single-Player Missions
Bonjour à tous, Mise à jour de l'Opération WELLHIT : J'ai vérifié toutes les missions et corrigé les bugs. J'ai compilé les missions en campagne scriptée. Lisez les fichiers PDF en pièce jointe. Publié le 26/02/20226, disponible jusqu'au 05/03/2026 Lien de téléchargement : https://www.transfernow.net/dl/20260226XtOEzUu9/8EUlsa3X -
Oh. OFM hat sein Moped geholt.
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Началось все с того , что я думал у меня слабое железо или слабый интернет потому что, подключаясь по Quest Link через кабель, картинка ну вроде бы нормальная хотя мне не с чем сравнивать. И в нагруженных сценах, когда например, вокруг меня летают 5 – 6 самолётов и более происходит просадка fps, скорее всего наверное включается АСВ и самолёты становятся полупрозрачные, двоятся которые и ещё даже бывают машут крыльями, ну во всяком случае так кажется, АСВ я пробовал отключать в Дебаг Туле, но она автоматически снова включается. Естественно, я начинаю искать причину, первым делом я подтянул интернет до 1 Гб, второй шаг был покупка новый видеокарты RTX5080, но это не помогло проблема осталась. Штудируя форум я понял, во всяком случае все в голос говорят одно и тоже типа steam и steam VR очень забирают на себя ресурсы системы, а чтобы этого избежать нужно отвязывать игру от steam аккаунта устанавливать Virtual Desktop и через коробочку подключать и будет счастье. Честно говоря хотелось бы услышать объективное мнение подчёркиваю объективное, тех людей которые сначала летали как я по ЮСБ кабелю через квест Link и которые перешли на коробочку. Какие реальные изменения действительно появились, я имею в виду в плане производительности и красоты картинки. Если кто подскажет какой способ для меня наилучший только нормальным языком потому что я многих слов не понимаю, а также как можно подключить игру без steam VR и коробочки, в смысле по кабелю и избежать вот этих проблем которые у меня есть, я буду очень благодарен
- Yesterday
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Is a cinematic propeller visual effect possible in BoX?
Stonehouse replied to Mysticpuma's topic in Mods and 3rd Party Apps
Unfortunately, no idea how the magic was being done. You'd need someone with some true graphic artist skills, I think. There may be a bit of luascript at the back end, but I think most of it would be artwork. -
I think the Steam Frame may have promise. Many thanks, kind sir. As a book publisher, I hope this is not the case. This is unleashed soon. Cannot go wrong with a radioactive Japanese lizard.
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Is a cinematic propeller visual effect possible in BoX?
Mysticpuma replied to Mysticpuma's topic in Mods and 3rd Party Apps
Wow, I truly had forgotten that thread....but the initial progress looked interesting. Is it a case of texturing the prop blue file? If it is that 'simple', would all the props have to be done individually or could props (4 blade/3 blade) be used on similar aircraft? -
Hey, good evening or good afternoon. I wanted to know if there's a list of available aircraft planesets on the server, which is displayed in a specific date on the server? Because I'd like to know what aircraft are on the server and what rank or points are needed to acquire them.
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Honeycomb Bravo Throttle Quadrant - Обзор.
Ebot replied to Ebot's topic in Hardware and Third-Party Software
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302_Miro changed their profile photo -
Honeycomb Bravo Throttle Quadrant - Обзор.
micro-flight replied to Ebot's topic in Hardware and Third-Party Software
Внутри не смотрели? Интересно, как они их расположили. -
Serdalf started following General Discussion
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Gavrick changed their profile photo -
если галку с 2-пасс уберёшь,то и просадок не будет! и убери галку с автобитрейта!!!!! и вручную подбери битрейт в районе 300-500 и с Allow remote connection галку убери и в ADVANCED настрой обрезку ,CAS итп...например хотя бы по 95% FOV а на ку3 может и больше по вертикали можно даже сделать наверна!
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So, I post this here, maybe it's gonna help somebody. I have a monitor that is 1080p as recommended resolution and used this for the past 4 years. Since I overclocked my oldish system, I activated a "thing" by AMD Radeon (Nvidia also has it) called "Virtual Super Resolution", practically rendering at 1440p (ingame setting) and then supposedly downgrading to the monitor's 1080p. What happened was: - the image is way more clear - the monitor is actually rendering at 1440p !! - the target 90 fps is more stable ! (What??) - the system load is a tad bit lower, with frame time down to 10 ms from 11 ms Can't fully understand what happened, but it's great!
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Well, since I have the BSB2 I can not back to bulky headsets anymore, so Crystal Supers are out of my radar. The Pimax Air Dream is an option but they use MicroOLED (like BSB2), so FOVs are not great. If Steam Frame is giving me the same FOVs than the Index, I am sold. VR headsets are not only panel resolution (beyond certain value you have dismising returns), there are many other factors which can be more important than resolution: - Confort - Weight and rotational inertia - Quality of lens (resolving power, contrast preservation, aberrations,etc) - HFOV and specially VFOV! - GPU requirements (some devices has a large render/panel ratio -> waste of GPU power) - Software simplicity LOL, nowadays people don´t read books anymore, people watch youtubers and lately ask to AI. And the AI is fed from anything, including this forum... 😁😁
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Greetings, I am playing with the MC.202 in Moscow and got as mission to escort some transport planes in career mode. After circling for some minutes at 8x speed, I find the JU52 still on the ground, without getting airborne no matter what. Mission file attached. _gen.zip
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Honeycomb Bravo Throttle Quadrant - Обзор.
Ebot replied to Ebot's topic in Hardware and Third-Party Software
Ну у меня есть еще рруды от Thrustmaster Airbus Edition, и Boeing Edition,) И там вполне себе магнитные датчики. -
AND12345 joined the community
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Не знаю свой пароль для входа в игру ил2 битва за Сталинград и Одесса, как сбросить старый пароль